Bespin: Cloud City (v0.95 beta) --New version April 4, 06
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- Teancum
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Rpe7
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- Teancum
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Schizo
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Thrawn
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Thrawn
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theguarder
You need to fix the Death region on the freezing chamber... its to big if you tuch the wall besides it you die, the fountain animation didnt work for me... i personally think that the hero with orange force lightening is to strong... and im not shure, but it seems like the jedies arent reflecting the bullets that IG-88 is shooting....
Im tired... godnight :p
Im tired... godnight :p
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Thrawn
- Teancum
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I'll check on thattheguarder wrote:You need to fix the Death region on the freezing chamber... its to big if you tuch the wall besides it you die,
I've never looked at it. It probably doesn't. Oh Welltheguarder wrote:the fountain animation didnt work for me
Not changing the orange lighting. From what I recall it's pretty close to the Emperor's lighting.theguarder wrote:... i personally think that the hero with orange force lightening is to strong... and im not shure, but it seems like the jedies arent reflecting the bullets that IG-88 is shooting....
Ummm, since they can't block IG-88's shots, we'll just say he carries a disruptor rifle.
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Mike951
Good map, looks great, I especially liked the recon trooper and his cloak, the bots actully ignore you when you're just sitting there! The commander (like others said) is a bit weak though. While playing I noticed a couple of bugs:
1.Whenever I start GCW Assault It crashes, CW Assault works fine.
2.I captured all but one of the cp's in GCW as imps, and the victory timer started going down...Another map had this problem too if I remeber correctly. Heres a screen: http://img468.imageshack.us/img468/8972 ... bug7pq.jpg
1.Whenever I start GCW Assault It crashes, CW Assault works fine.
2.I captured all but one of the cp's in GCW as imps, and the victory timer started going down...Another map had this problem too if I remeber correctly. Heres a screen: http://img468.imageshack.us/img468/8972 ... bug7pq.jpg
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Rpe7
MIke951, does the recon trooper has sniper rifle in single player on your comp? It doesn't have it on mine.Mike951 wrote:Good map, looks great, I especially liked the recon trooper and his cloak
Yeah, It's cool to keep it that way, it's more of a challenge. In Shatterpoint lightsabers couldn't block Nick Rostu's bullet guns' shots (no energy-weapons) neither.Teancum wrote:Ummm, since they can't block IG-88's shots, we'll just say he carries a disruptor rifle.
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Mike951
Yea, It works fine...I don't know why it wouldn't work.Rpe7 wrote:MIke951, does the recon trooper has sniper rifle in single player on your comp? It doesn't have it on mine.
Edit: Heres another cp bug
Last edited by Mike951 on Tue Apr 04, 2006 8:32 pm, edited 1 time in total.
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Delta_57_Dash
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- Teancum
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Delta_57_Dash
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uhmm... ok let me try deleting BS2 folder then reinstalling
EDIT: nope, it's a no-go, it WON'T FRIKIN WORK!!! (well, it works, but acts like 0.90 version)
EDIT 2: and it has missing sounds for chaingun, shotgun, pistol...
EDIT 3: *bangs head against desk* stupid me, I was playing bespin: platforms >.>
EDIT: nope, it's a no-go, it WON'T FRIKIN WORK!!! (well, it works, but acts like 0.90 version)
EDIT 2: and it has missing sounds for chaingun, shotgun, pistol...
EDIT 3: *bangs head against desk* stupid me, I was playing bespin: platforms >.>
- squipple
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Lookin nice Teancum. This is the only map I've got of yours that is rock solid. Yes, they're back to crashing again. I've deleted and re-installed Yavin4 and it's hit-or-miss. I'm trying to troubleshoot settings on my end though.
Anyway, back to cloud city...
I like Hero Assault on this map, it works out nicely. I also like the new heroes. Is it possible to port 'orbital strike' from BF1? That was always one of my fave weapons from BF1, and might be a good alternate weapon for your new units (or maybe a future unit).
- 1-flag isn't working..still get the 150/150 reinforcement count with nobody spawning.
- The way that 2-flag is set up, if someone gets over to the enemy's CP with a rocket launcher guy successfully, the game is over. All you have to do is lay mines in the room, wait for them to spawn, collect ammo and repeat. Now, you could argue "well just don't do that then", but I think it's a good idea to try to prevent that in the design. Maybe if there were some spawn points outside that room, or if there was an entirely separate spawn area, it would alleviate that. I always thought it would be cool to set up 2 flag to have one goal in the carbon freezing chamber, and one in the middle of that upper area, but..your choice.
- I can confirm the death region in the carbon freezing chamber being too big
- Fountains are working fine for me
- I can also confirm that blue texture thing on the wall that 'theguarder' posted on the first page of this thread
Keep on rockin on these maps!
Edit: @ Delta, your Bespin Platforms crashes too? What kind of video card do you have?
Anyway, back to cloud city...
I like Hero Assault on this map, it works out nicely. I also like the new heroes. Is it possible to port 'orbital strike' from BF1? That was always one of my fave weapons from BF1, and might be a good alternate weapon for your new units (or maybe a future unit).
- 1-flag isn't working..still get the 150/150 reinforcement count with nobody spawning.
- The way that 2-flag is set up, if someone gets over to the enemy's CP with a rocket launcher guy successfully, the game is over. All you have to do is lay mines in the room, wait for them to spawn, collect ammo and repeat. Now, you could argue "well just don't do that then", but I think it's a good idea to try to prevent that in the design. Maybe if there were some spawn points outside that room, or if there was an entirely separate spawn area, it would alleviate that. I always thought it would be cool to set up 2 flag to have one goal in the carbon freezing chamber, and one in the middle of that upper area, but..your choice.
- I can confirm the death region in the carbon freezing chamber being too big
- Fountains are working fine for me
- I can also confirm that blue texture thing on the wall that 'theguarder' posted on the first page of this thread
Keep on rockin on these maps!
Edit: @ Delta, your Bespin Platforms crashes too? What kind of video card do you have?
