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Re: Ande's Model Release Fred

Posted: Fri Aug 21, 2009 5:15 am
by ANDEWEGET
- first post updated with 3 new packs/models, have fun -

Re: Ande's Model Release Fred | 3 new packs(21.8.)

Posted: Fri Aug 21, 2009 5:58 am
by General_Nate
Wow! Thanks!

Re: Ande's Model Release Fred | 3 new packs(21.8.)

Posted: Fri Aug 21, 2009 5:59 am
by Delta-1035
Nice models. :thumbs:

Re: Ande's Model Release Fred | 3 new packs(21.8.)

Posted: Fri Aug 21, 2009 12:55 pm
by Master_Ben
Ooh, that Tatooine pack will be useful. Good work on all these models :thumbs:

Re: Ande's Model Release Fred | 3 new packs(21.8.)

Posted: Fri Aug 21, 2009 1:18 pm
by Ka-Ching
very nice pistol Ande

Re: Ande's Model Release Fred | last update: 18.10

Posted: Tue Oct 20, 2009 12:26 pm
by ANDEWEGET
- first post updated with clean ARF texture by mswf.
a new old player model should have followed in the next days.

Re: Ande's Model Release Fred | last update: 18.10

Posted: Fri Oct 23, 2009 2:04 pm
by fiddler_on_the_roof
wow, the arf is amazing! thanks!

Re: Ande's Model Release Fred | last update: 2.1

Posted: Sat Jan 02, 2010 12:29 pm
by ANDEWEGET
- cold assault trooper, 1st model pack* and 1st asset pack* added to first post -
enjoy!


*=re-release

Re: Ande's Model Release Fred | last update: 2.1

Posted: Sat Jan 02, 2010 1:01 pm
by Deviss
ANDEWEGET wrote:- cold assault trooper, 1st model pack* and 1st asset pack* added to first post -
enjoy!


*=re-release
yayaya awesome model :eek: :bowdown:

Re: Ande's Release Fred | last update: 2.1

Posted: Sat Jan 02, 2010 1:04 pm
by kinetosimpetus
Can I hex the cold assault trooper to use different textures, or does the model support override texture?

Re: Ande's Release Fred | last update: 2.1

Posted: Sat Jan 02, 2010 1:06 pm
by Delta-1035
Awesome model! i love it, good job and thanks! :thumbs:

Re: Ande's Release Fred | last update: 2.1

Posted: Sat Jan 02, 2010 1:11 pm
by Darth_Spiderpig
W00t, he's out. CAT for the win. :runaway: :thumbs:

Re: Ande's Release Fred | last update: 2.1

Posted: Sat Jan 02, 2010 1:15 pm
by DarthD.U.C.K.
the cold assault trooper looks great, but who's "release fred"? :funny2:

Re: Ande's Release Fred | last update: 2.1

Posted: Sat Jan 02, 2010 2:46 pm
by mswf
Wow, I really like the model alot :)
Umm, there is only one "major" bug I noticed:
Hidden/Spoiler:
Image
I made the texture behind the visor blue to make it stand out a bit more.
There are really a lot of missing polygons around and in its visor, would you fix those? I say this because you can even see the missing polygons in the ingame picture that you posted.
I really don't want to talk down on your model though, I really do think the texture and overall proportions are very well made, I just wanted to point out this small bug.

Re: Ande's Release Fred | last update: 2.1

Posted: Sat Jan 02, 2010 3:19 pm
by ANDEWEGET
mswf wrote:Wow, I really like the model alot :)
Umm, there is only one "major" bug I noticed:
Hidden/Spoiler:
Image
I made the texture behind the visor blue to make it stand out a bit more.
There are really a lot of missing polygons around and in its visor, would you fix those? I say this because you can even see the missing polygons in the ingame picture that you posted.
I really don't want to talk down on your model though, I really do think the texture and overall proportions are very well made, I just wanted to point out this small bug.

ill fix that...but youll have to wait until next friday, ill be on vacation until then. the model viewer deletes even more polies then the munger does... i can only fix the horizontal polies in the visor.
kinetosimpetus wrote:Can I hex the cold assault trooper to use different textures, or does the model support override texture?
yeah, youre allowed to edit the skin and hex things which dont really affect the model itself. but thats all ;) i may add override texture to it in the next release.



UPDATE: added version 2.2, supporting override texture, fixed the visor

Re: Ande's Release Fred | last update: 2.1

Posted: Sun Jan 03, 2010 11:41 am
by Super_Clone
BUG: None of the skins show up in mesh viewer, and when I hit the "I" button for info and names of textures, none show up...

Re: Ande's Release Fred | last update: 2.1

Posted: Sun Jan 03, 2010 1:32 pm
by Manny18Ply
Super_Clone wrote:BUG: None of the skins show up in mesh viewer, and when I hit the "I" button for info and names of textures, none show up...
Because you need to use over ride texture so it can show up ingame

Re: Ande's Release Fred | last update: 2.1

Posted: Thu Jan 07, 2010 9:40 am
by ANDEWEGET
I have no idea how to fix the msh viewer problem.

Re: Ande's Release Fred | last update: 2.1

Posted: Thu Jan 07, 2010 6:09 pm
by allthetutorials123
For the advanced recon force you could probably reskin the body to have it match the head more. Even though people can do it on there own...

Re: Ande's Release Fred | last update: 2.1

Posted: Thu Jan 07, 2010 8:57 pm
by RogueKnight
allthetutorials123 wrote:For the advanced recon force you could probably reskin the body to have it match the head more. Even though people can do it on there own...
ANDEWEGET wrote:- first post updated with clean ARF texture by mswf.
a new old player model should have followed in the next days.
Its nice to read up before posting.