Re: Battlefront Extreme Beta - Re-uploaded
Posted: Tue Jan 01, 2008 12:15 am
Well, here's the direction I plan to go with this mod:
It's an age of really cool SWBF2 mods. Conversion Pack, Unofficial SWBF2 1.2 Patch, +123, the Battlefront Project, and, of course, BFX. Teancum plans to include a BFX game mode in a future release of the Conversion Pack. So I'm going to concentrate on making BFX into, well, a game mode. Ideally, I'll obtain a shell.lvl that has all of the current Conversion Pack modes, and I'll add that BFX mode into it, to hold over until that future release is published. The benefit of making BFX into a game mode is huge. It means that you can play online without going through the hassle of disabling the mod, and it also means that I can focus on improving Conquest game play - BFX mode will just be enhanced Conquest, with extra reinforcements and different AI counts. I won't have to worry about CTF or Assault mode. Which brings me to the subject of space battles. I think that I could simply use the BFX game mode placeholder, and change around the mission script.
Basically, these mods will be GT's magnum opus. It'll be the real SWBF3. Because I personally think that LA has dropped the SWBF franchise, in favour of... er... I honestly don't know. Star Wars is past its prime, the prequels are done. So it's really the gaming community that has to keep our games alive, instead of the Star Wars franchise doing so. So we want an end product that is as professional-looking and uniform as possible. And what I'm aiming for is uniformity between this mod, Convo Pack, and Patch. Specifically, unit uniformity. I want all the legions and factions to have the same units across the board - it really irks me to see completely different extra units on Convo Pack maps. And I don't mean to offend, but, I think that my new units are a good deal superior to those of Convo Pack currently. Teancum's going to do a side overhaul, and I've offered to provide the BFX assets. I don't really think that my offer will be accepted, personally - though experienced I may be, Teancum probably wants to make his own sides. Which may be of equal or higher quality to mine - although I think that Teancum's a bit reluctant to add new weapons in the same way that I have, if only for the sake of online play.
So I'm in a bit of a dilemma here - professionalism or individuality? Ideally, I want to combine the two. It'd be really neat if Convo Pack, Patch, +123, and (hopefully) this mod were packed together into, basically, Star Wars Battlefront 2: GameToast Edition. Although I still have to wonder what Syth's thoughts about this are. I think that a Battlefront Project game mode should be added too, to do Syth justice. Syth's different unit layout would really justify having different extra units - see, I mirrored the unit layout of Convo Pack, so it looks bad when the two mods have different extra units. But Syth's has a unique unit layout - it'd look a little better if he had different units compared to that of Convo Pack, when compared to BFX having different units. So who knows? Maybe Teancum will accept my offer. But for now, I'll just have to work on that new game mode, and wait and see.
Phew. There's my essay.
It's an age of really cool SWBF2 mods. Conversion Pack, Unofficial SWBF2 1.2 Patch, +123, the Battlefront Project, and, of course, BFX. Teancum plans to include a BFX game mode in a future release of the Conversion Pack. So I'm going to concentrate on making BFX into, well, a game mode. Ideally, I'll obtain a shell.lvl that has all of the current Conversion Pack modes, and I'll add that BFX mode into it, to hold over until that future release is published. The benefit of making BFX into a game mode is huge. It means that you can play online without going through the hassle of disabling the mod, and it also means that I can focus on improving Conquest game play - BFX mode will just be enhanced Conquest, with extra reinforcements and different AI counts. I won't have to worry about CTF or Assault mode. Which brings me to the subject of space battles. I think that I could simply use the BFX game mode placeholder, and change around the mission script.
Basically, these mods will be GT's magnum opus. It'll be the real SWBF3. Because I personally think that LA has dropped the SWBF franchise, in favour of... er... I honestly don't know. Star Wars is past its prime, the prequels are done. So it's really the gaming community that has to keep our games alive, instead of the Star Wars franchise doing so. So we want an end product that is as professional-looking and uniform as possible. And what I'm aiming for is uniformity between this mod, Convo Pack, and Patch. Specifically, unit uniformity. I want all the legions and factions to have the same units across the board - it really irks me to see completely different extra units on Convo Pack maps. And I don't mean to offend, but, I think that my new units are a good deal superior to those of Convo Pack currently. Teancum's going to do a side overhaul, and I've offered to provide the BFX assets. I don't really think that my offer will be accepted, personally - though experienced I may be, Teancum probably wants to make his own sides. Which may be of equal or higher quality to mine - although I think that Teancum's a bit reluctant to add new weapons in the same way that I have, if only for the sake of online play.
So I'm in a bit of a dilemma here - professionalism or individuality? Ideally, I want to combine the two. It'd be really neat if Convo Pack, Patch, +123, and (hopefully) this mod were packed together into, basically, Star Wars Battlefront 2: GameToast Edition. Although I still have to wonder what Syth's thoughts about this are. I think that a Battlefront Project game mode should be added too, to do Syth justice. Syth's different unit layout would really justify having different extra units - see, I mirrored the unit layout of Convo Pack, so it looks bad when the two mods have different extra units. But Syth's has a unique unit layout - it'd look a little better if he had different units compared to that of Convo Pack, when compared to BFX having different units. So who knows? Maybe Teancum will accept my offer. But for now, I'll just have to work on that new game mode, and wait and see.
Phew. There's my essay.