
The Seeker Droid I made a while ago. I was browsing through my XSI files, and saw this, and remembered that Rep had wanted it for DMI, so he put it ingame, and that was the result. I'll post wireframes later.
Click the image to see more pictures.
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off-topic: I thought we were going to put a statue of guru in the middle, i saw that fluffy_the_rc made one on the first page of the showcasing thread.RepSharpshooter wrote:Animated Sculpture, the rings spin around..wires:Hidden/Spoiler:May go into the Dynamic Map Project as either my sculpture, or one that goes in the center of the main street intersection.Hidden/Spoiler:





Fixed, an ODF will do the rest, although I think turrets are supposed to have a blind spot, anyway, I'll probably just check the scale and then export the lower part since it is basically the build pad (like in EaW), I hope to give it a good texture, it would be great for many maps and my Death Star project.minilogoguy18 wrote:
So that when it gets bones to pivot on the X axis it will be rotating at the center of the turret and not at an offset so that it can shoot straight up. Otherwise it'll have an area in which someone could dive straight down at it and the turret would be helpless. =o

Yeah I think the body paneling is OK cause it's in a different resolution from being a different texture, I think if I just change the wing to match it'll look alot better.DarthD.U.C.K. wrote:maveritchell made one but not with new texture
it looks great but the plates on the texture are outlined a bit too strong in my opinion and the whole thing looks extremely dirty (i hope you appreciate the criticism)


