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self-destruct sequence as a secondary weapon
Posted: Sat Jun 15, 2019 7:09 pm
by Mas
hey all not sure if this has been done before, can’t find a good answer for what I’m looking for in the forms anyway, but I’m trying to make it so that the magnaguard has the probe droids "self-destruct sequence" (SDS) as secondary weapon, so the magnaguard has the option to self-destruct and kill everyone around it, I’ve equipped it successfully but when I try to activate it in the map the game just crashes. any advice?
Re: self-destruct sequence as a secondary weapon
Posted: Sun Jun 16, 2019 6:16 pm
by AQT
You could use a modified time bomb instead. Make it invisible by not giving it a geometry name, and set the time to 0 seconds. It will blow up instantly once dispensed.
Re: self-destruct sequence as a secondary weapon
Posted: Sun Jun 16, 2019 9:57 pm
by Mas
good idea, thanks, let me give it a try.
[edit]
worked perfectly! just one more quesrtion, how do i go about changing the weapons name from timebomb to SDS?
Re: self-destruct sequence as a secondary weapon
Posted: Mon Jun 17, 2019 9:35 am
by AnthonyBF2
AQT wrote:You could use a modified time bomb instead. Make it invisible by not giving it a geometry name, and set the time to 0 seconds. It will blow up instantly once dispensed.
This won't work if the game's settings has team killing set to off.
Re: self-destruct sequence as a secondary weapon
Posted: Mon Jun 17, 2019 3:22 pm
by Mas
true i never play with TK off, hadn’t thought about that. can you change the ord to target allies and neutral as well as enemies?
EDIT Nvmd figured it out