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RE: Could not find 3oCc_ass.lvl
Posted: Tue Aug 29, 2006 2:26 pm
by Guest
Here is the bfront2.log
**REMOVED** -- it was messing the topic up.
RE: Could not find 3oCc_ass.lvl
Posted: Tue Aug 29, 2006 2:45 pm
by Guest
Come on reply!!!!
RE: Could not find 3oCc_ass.lvl
Posted: Tue Aug 29, 2006 2:54 pm
by Teancum
Don't bump, have you read the rules? That's a warning.
Put that combo just before ReadDataFile("SIDE\\rep.lvl -- if it does not work in _Diet Dr. Pepper.lua, then cut it from there and paste it into _cmn.lua.
RE: Could not find 3oCc_ass.lvl
Posted: Tue Aug 29, 2006 5:23 pm
by Guest
There is no ReadDataFile(SIDE\\rep.lvl in _Diet Dr. Pepper.lua, its in cmn only.
RE: Could not find 3oCc_ass.lvl
Posted: Tue Aug 29, 2006 10:00 pm
by Teancum
I'm not sure then. I've never put jedi in space (personally I think it's pointless) but I know others have by putting the stuff I posted in.
RE: Could not find 3oCc_ass.lvl
Posted: Fri Sep 01, 2006 12:55 am
by archer01
Some memory pools MUST be set before certain resources are loaded into memory.
Examples of 'some' of these pools are as follows:
- SoldierAnimation
- FLEffectObject::OffsetMatrix
- Anything involving the ParticleTransformer
- Anything involving the Combo data
As a general rule I like to follow, these types of pools should be set BEFORE the "ingame.lvl" is read.
Try that and see if it helps.
Posted: Fri Sep 01, 2006 9:10 pm
by Fiminopter
I just got the jedi attacks to work in a space map. You have to put the thing Teancum said (on the first page) and put it into your MAPc_Diet Dr. Pepper.lua
You put it after where it says "function myScriptInit()"
and before where it says "end". That should take care of your problem.