All-Purpose Request Thread (Take 3)
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kinetosimpetus
- Imperial Systems Expert

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Re: All-Purpose Request Thread (Take 3)
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Deviss
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Re: All-Purpose Request Thread (Take 3)
cool i am glad this work fine and you like itkinetosimpetus wrote:Thanks!Hidden/Spoiler:
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Null_1138
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Re: All-Purpose Request Thread (Take 3)
Hi, me again. Can anyone edit the ARC-170 and replace the laser cannons with the X-wing's? They should be on the ends of the main wings, not the S-foils, something like this:
All I need is the Msh, then I'll just put the stock textures with it. Thanks!
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Deviss
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Re: All-Purpose Request Thread (Take 3)
i have a simple request believe, is modify the DC-15a blaster rifle for get the white thingy (bullet) on both parts because the right side don't have it look:
in left side yes have it
i would like and think better, have it in both sides, right and left 
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- GangsterJawa
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Re: All-Purpose Request Thread (Take 3)
Before I make a request, I'm wondering is it possible to kitbash a vehicle and make it functional like I've seen done with lots of weapons?
- Super_Clone
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Re: All-Purpose Request Thread (Take 3)
Its possible with the full version of XSI.
- Fluffy_the_ic
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Re: All-Purpose Request Thread (Take 3)
It's possible with any version of XSI. It's only in need of the full version if you want to animate it.Super_Clone wrote:Its possible with the full version of XSI.
- GangsterJawa
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Re: All-Purpose Request Thread (Take 3)
OK, well then, here goes. Here's a quick sketch I did on MS Paint to hopefully illustrate what I want done. As a side note, this doesn't have to be a playable vehicle, I'm not planning a map of any kind at the moment or anything, and you don't even have to send it to me when finished, but I just want to see whether some of my ideas look good in game.
I call it the TIE/Sith Morningstar, because of inspiration from the Twilight from TCW. Thoughts and comments are welcome. I based it off of a Lego set I made with the TIE Interceptor set.
Key is as follows:
A=Regular TIE cockpit.
B=X-Wing wing, at drawn angle in flight position, lies flat when landed.
C=B=Wing cockpit from Conversion pack assets (They are there, right?) (The idea here is, like the B-Wing, this part of the cockpit stays level during flight regardless of the pitch of the craft.)
D=Merging of TIE Bomber and Interceptor wing for effect as seen in the drawing.
Random sticks you see pointing out of the front of the vehicle in the "side" drawing are, of course, guns. At bottom of C is torpedo/bomb launcher.
I hope all of you understood that spiel, I personally am proud of it as a Lego creation and would love to see it in-game. Of course, a texture to blend all of the kits together would be good, but at the moment I just want to see what it looks like. If someone would do this for me, I would really appreciate it. Again, no rush, and it doesn't have to be textured.
I call it the TIE/Sith Morningstar, because of inspiration from the Twilight from TCW. Thoughts and comments are welcome. I based it off of a Lego set I made with the TIE Interceptor set.
Hidden/Spoiler:
A=Regular TIE cockpit.
B=X-Wing wing, at drawn angle in flight position, lies flat when landed.
C=B=Wing cockpit from Conversion pack assets (They are there, right?) (The idea here is, like the B-Wing, this part of the cockpit stays level during flight regardless of the pitch of the craft.)
D=Merging of TIE Bomber and Interceptor wing for effect as seen in the drawing.
Random sticks you see pointing out of the front of the vehicle in the "side" drawing are, of course, guns. At bottom of C is torpedo/bomb launcher.
I hope all of you understood that spiel, I personally am proud of it as a Lego creation and would love to see it in-game. Of course, a texture to blend all of the kits together would be good, but at the moment I just want to see what it looks like. If someone would do this for me, I would really appreciate it. Again, no rush, and it doesn't have to be textured.
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breakdown
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Re: All-Purpose Request Thread (Take 3)
Could someone please make/or direct me to a a large circular shield similar to the fambaa shield that can just be plunked down as a prop?
I hope that waas specific enough, thanks in advance
EDIT: I don't need it anymore
I hope that waas specific enough, thanks in advance
EDIT: I don't need it anymore
Last edited by breakdown on Wed Jul 01, 2009 7:40 pm, edited 1 time in total.
- impspy
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Re: All-Purpose Request Thread (Take 3)
Could someone please add the heavy trooper's cape to a jettrooper?
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Deviss
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Re: All-Purpose Request Thread (Take 3)
mm heavy's cape not, but commander's cape, arc's cape or sniper's cape yesimpspy wrote:Could someone please add the heavy trooper's cape to a jettrooper?
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MileHighGuy
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Re: All-Purpose Request Thread (Take 3)
will someone please make a simple plank msh?, thanks
edit: nevermind
edit: nevermind
Last edited by MileHighGuy on Thu Jul 02, 2009 6:32 pm, edited 1 time in total.
- impspy
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Re: All-Purpose Request Thread (Take 3)
sorry I would like the commanders cape on the episode 3 jumptrooperDEVISS-REX wrote:mm heavy's cape not, but commander's cape, arc's cape or sniper's cape yesimpspy wrote:Could someone please add the heavy trooper's cape to a jettrooper?, to which jettrooper??
- Super_Clone
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Re: All-Purpose Request Thread (Take 3)
Can someone please Hex edit the sniper's kama onto AQT's imperial jumptrooper model?
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Deviss
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Re: All-Purpose Request Thread (Take 3)
mm you don't understand, directly PM meSuper_Clone wrote:Can someone please Hex edit the sniper's kama onto AQT's imperial jumptrooper model?
NOTE: i also can hex edit for enlarge names, for example i can enlarge imp_inf_trooper.tga to imp_inf_blablablatrooper.tga
- CodaRez
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Re: All-Purpose Request Thread (Take 3)
This was in my released assets topic, but I think I might ahve luck ehre. Anyone can do that for me? or tell me how to view a .msh file in xsi?So if anyone is as so kind as to post a pic of a typical(working) custom weapon hierarchy in XSI ehre for me?(like in the explorer)
- impspy
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Re: All-Purpose Request Thread (Take 3)
could someone make Sith Stalker Armour for me?
I know it's a tall order
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Last edited by impspy on Mon Jul 06, 2009 1:25 pm, edited 1 time in total.
- Super_Clone
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Re: All-Purpose Request Thread (Take 3)
Sith Stalker Armour!! 
- Delta-1035
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Re: All-Purpose Request Thread (Take 3)
Can someone hex-edit in the Nullcommando's Helmet-less clone the clone commando backpack and the arc antenna?
thanks anyway.
thanks anyway.
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Deviss
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Re: All-Purpose Request Thread (Take 3)
mm I? lol i will make for youDelta-1035 wrote:Can someone hex-edit in the Nullcommando's Helmet-less clone the clone commando backpack and the arc antenna?
thanks anyway.

(with my imp scout skin)

