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Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Fri Apr 30, 2010 2:51 pm
by 501st_commander
It works now. Thanks.
Glamor shot:
Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Fri Apr 30, 2010 2:56 pm
by kinetosimpetus
Yay.

Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Fri Apr 30, 2010 9:53 pm
by Blade117
That picture is a win!
Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Fri Apr 30, 2010 11:20 pm
by CodaRez
Ok my notes:
-U may want to fix the opening shot, just to be of a more polished look.
-bothan should be whitened as well, I mean he sorta sticks out.
-maybe somehow the wookiee too?
-Vader's cloak and skirt are way lighter than his whole armor, u should standardize the *levels* or *curves*
Other than that, it seems like a really well done map. Nice random infantry script, good planning and wellll, stocks are always balanced. Nice work

Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Sat May 01, 2010 12:51 am
by kinetosimpetus
CodaRez wrote:Ok my notes:
-U may want to fix the opening shot, just to be of a more polished look.
Yeah, I'll have to look up how to do that again.
-bothan should be whitened as well, I mean he sorta sticks out.
Oops, I forgot him.
-maybe somehow the wookiee too?
Maybe, idk
-Vader's cloak and skirt are way lighter than his whole armor, u should standardize the *levels* or *curves*
I increased the contrast, so obviously some parts contrast more
I'll look at it.
Other than that, it seems like a really well done map. Nice random infantry script, good planning and wellll, stocks are always balanced. Nice work

I'll try to add more cover, and "foliage" for roughage, as well as some caves so the bridge isn't such a tight bottleneck. Of course, IDK when any of this will be done, I tend to jump back and forth between my biggest projects/test maps, this week was for Rhen Var, mostly...

Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Sat May 01, 2010 3:14 am
by lucasfart
Oww! That blue hurts my eyes...
Pretty cool picture 501st....
Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Sat May 01, 2010 11:55 am
by Anakin
looks great *downloading
but if i only play this in singel player i don't need this second download do i??
Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Sat May 01, 2010 12:03 pm
by kinetosimpetus
the one labeled MP_patch_1.6 you do not need for singleplayer only, the POK_lvl is necessary though. So, it is 2 downloads. The POK.lvl in the first download was corrupted while uploading it seems.
Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Sat May 01, 2010 11:12 pm
by 501st_commander
Blade117 wrote:That picture is a win!
lucasfart wrote:Pretty cool picture 501st....
thanks. It was lucky i got it.
Imp: I must fix your head!
Luke: DIE!
but back to topic...
Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Sun May 02, 2010 12:28 am
by RevanSithLord
501st_commander wrote:Blade117 wrote:That picture is a win!
lucasfart wrote:Pretty cool picture 501st....
thanks. It was lucky i got it.
Imp: I must fix your head!
Luke: DIE!
but back to topic...
Actually it feels more like:
Imperial: Ah! For the love of...? Why'd you do that?!
Luke: I...I'm sorry, I'll just...pull it out... umm...
Imperial: No...naw...it's cool. It's cool. I get it. Us Imps are hatin' on you Rebels and stuff, it's all cool....
Luke: Really?
(no response)
Luke: Dude?
(realizes he's dead now)
Luke: ....uhhh...
(walks away backward and around the corner)
---
Anyways, nice looking map. I've been meaning to download it and try it out, but I've been lazy lately. XD I'll try it before I go to bed.
Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Tue May 04, 2010 7:48 am
by CodaRez
Aha, also:
-CW era, ur clone's pistol is unloacalized (at least for UK) has a floating icon too
-Ur jettrooper's pistol's 1st person is the default (normally this isn't really paid attention to, first persons, but seriously I get twitchy when the gun outside looks completely different when I look from my shoulder)
Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Tue May 04, 2010 9:48 am
by kinetosimpetus
Yeah.... I overwrote the stock 3rd person mesh, and forgot to change the commando pistol odf.
Unlocalised pistol? That is weird...
Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Sun May 16, 2010 6:54 am
by Anakin
this doesn't work
the pok.zip file is broken i tryed it without the compled file but i cannot see the map.
i have the addme script adn the load, mission , core and pok.lvl file
Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Sun May 16, 2010 2:52 pm
by kinetosimpetus
There are 2 dl's needed to make it work, did you install both?
Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Mon May 17, 2010 9:46 am
by Anakin
only the first because on the second stands that this is for multiplayer.
or did i need this in single player too??
Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Mon May 17, 2010 10:19 am
by 501st_commander
Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Mon May 17, 2010 10:40 am
by Anakin
this i have done but the first file is broken and don't unzip all
Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Mon May 17, 2010 11:33 am
by 501st_commander
you put the second in place of the broken file in the first.
Edit: darn type-os...

Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Mon May 17, 2010 11:36 am
by kinetosimpetus
501st_commander wrote:you put the second in plase of the broken file in the first.
exactly.
So you have opened the zip, copied everything out, except POK.lvl which is broken. And then unzipped the second file and placed its POK.lvl in the POK/data/_lvl_pc/POK/ folder?
Re: Rhen Var: Canyon 1.5 - MP Patch 1.6
Posted: Tue May 18, 2010 11:53 am
by Anakin
yes but in game i cannot see the map. and in the pok.... folder isn't a side folder