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Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sun Jan 13, 2013 3:53 pm
by -_-
[Padawan]Helkaan wrote:In theory I left, but I can't resist to help for this one
Mediafire
Thank you kind sir!
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Fri Jan 18, 2013 1:02 pm
by DarthAphotic
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Fri Jan 18, 2013 9:40 pm
by AQT
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Thu Jan 24, 2013 3:48 pm
by willinator
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Fri Jan 25, 2013 7:29 pm
by DylanRocket
I want it to but
It is not my post.I can try to make a flyable one but don't count on it.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Fri Jan 25, 2013 7:59 pm
by willinator
I don't want it for actual flight, I really just want the effect for the engines. The rest I can replicate, it's just that part I'm not the best at.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Fri Jan 25, 2013 8:21 pm
by DylanRocket
willinator wrote:I don't want it for actual flight, I really just want the effect for the engines. The rest I can replicate, it's just that part I'm not the best at.
I understand now.I can not do the engine sadly.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Fri Jan 25, 2013 8:58 pm
by Loopy53
you mean the effect? I read somewhere something about making a custom effect in PE and it had a screenshot of the engines....let me try to dig it up.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sat Jan 26, 2013 4:19 pm
by DylanRocket
Anyone have the LPR source files?
forums/viewtopic.php?f=64&t=25127
Link fixed, please try again -Staff
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sun Jan 27, 2013 4:24 pm
by XanderPZ
Could somebody please re-upload the 212th Conversion side?

I tried downloading it earlier but no luck

Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Mon Jan 28, 2013 2:16 am
by AQT
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sun Feb 03, 2013 5:59 pm
by SpartanA259
Could someone please reupload Culvar's Modern Asset pack?
http://www.gametoast.com/forums/viewtop ... 64&t=21377
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sun Feb 17, 2013 11:01 am
by DarthAphotic
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Mon Feb 25, 2013 5:32 am
by DarthD.U.C.K.
i reuploaded
the locals and vehicles pack here, ironically i dont have the munged cantina anims anymore.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Tue Feb 26, 2013 11:12 pm
by AaTc Snake
Does anyone happen to have a different link to Mandareks Easter Bunny assets (
http://www.gametoast.com/forums/viewtop ... 64&t=13680)? The current one is broken. Also, I remember seeing some new palm trees that would be perfect for my new map but I cannot find them anywhere..
--EDIT
I found the Palm trees here:
http://www.gametoast.com/forums/viewtop ... 64&t=22144 but the link is broken
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Wed Mar 06, 2013 3:47 pm
by [Padawan]Helkaan
@Flyable Millenium Falcon: I do have this, but does it even work ?
@Cantina anims:
https://docs.google.com/file/d/0B45mDQu ... sp=sharing
(File --> Download or Ctrl+S to get the zip)
@Palm trees: I remember downloading this too, checking...
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Wed Mar 06, 2013 8:06 pm
by willinator
Restating what I said earlier for Helkaan:
willinator wrote:I don't want it for actual flight, I really just want the effect for the engines. The rest I can replicate, it's just that part I'm not the best at.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Thu Mar 07, 2013 4:37 am
by [Padawan]Helkaan
Ah, OK.
https://docs.google.com/file/d/0B45mDQu ... VNWW8/edit
@Palm trees: I have killst4r's converted, but not the ones made by Sky_216. Here they are, in case:
https://docs.google.com/file/d/0B45mDQu ... tadkk/edit
Republic Commando Models
Posted: Wed Mar 13, 2013 10:20 am
by xelono
hi,
I have a question, where I can find this model republic commando in high resolution for swbf2?

is very nice... AQT add this model to their maps.
thanks
Re: Republic Commando Models
Posted: Wed Mar 13, 2013 11:28 am
by Nedarb7
Welcome to Gametoast!
If your looking for a previously released asset ask in this topic:
forums/viewtopic.php?f=64&t=23324
That's for when you can't find it. Usually look here:
forums/viewtopic.php?f=64&t=12991