Re: Advice to anyone who wants to make a big mod/mappack
Posted: Sun Oct 11, 2009 12:49 pm
DarthRogueKnight wrote:Hidden/Spoiler:
Soon-to-be-dead? Not likely. I'm just doing most of the work (correct me if i'm wrong), but I'm visiting my cousin in the hospital right now, which is in Tennessee (My modding computer is in CA), so in like, a month, I'm going to get back to 'helping'.
But, you ARE right, learn from those mistakes.[/quote]
But my point here is you aren't the leader, Gen.Kenobi is, and so far all he has done is 6-7 models for the project then gone inactive.
My point in saying that was to point out the fact that we have a leader who is inactive, and not experienced enough to do the majority of the work, which comes with the responsibility of being a mod project leader.
No offence to him or anything, but I don't think a person that can't stay active, and can't seem to stay focused on one project is capable of leading a mod that required a tremendous amount of work such as this one. It seems that ever since the project has been started, he has attempted to start 3 others, a movie making one, a HL:2 conversion, and something else that I can't remember off the top of my head.
If he can't stay focused on one project, then they are all going to fail, which at this point, they all have.
That's just my two-cents about the Final Frontier mod here, sorry to anyone I upset.[/hide][/quote]
Gen.Kenobi has simply disappeared I haven't seen him whatsoever in nearly a week, and the last I heard from him was that he was really sick with swine flu if I remember correctly. I don't know beyond that, if he comes back I'm sure he will announce it but I don't know for sure beyond what I have said.