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How to Un-Triangulate

Posted: Mon Dec 15, 2014 7:53 pm
by MileHighGuy
Here is a neat trick for those of you who might not know (I just learned this today).

To remove triangulation from your model, go to Model > Modify > Poly Mesh > Quadrangulate

There might be some triangles left over but for the most part your model is easy to work with again.

Re: How to Un-Triangulate

Posted: Tue Dec 16, 2014 2:52 pm
by jedimoose32
Depending on the model some tweaking of the quadrangulate parameters can get you fairly close to your desired output. Thanks for the pro-tip!

Re: How to Un-Triangulate

Posted: Tue Dec 16, 2014 3:33 pm
by thelegend
Well. I know this question may makes some people like "Oh. Really? (facepalmed)"-But what does the triangulate do? Is it important and what does it do?

Re: How to Un-Triangulate

Posted: Tue Dec 16, 2014 3:43 pm
by MileHighGuy
Triangulation turns all polygons into triangles. Quadrangulation turns the triangles into quadrilaterals, making them easier to work with.