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Re: Creating New LVL.Files

Posted: Sat Feb 25, 2012 9:18 pm
by Unlucky13
If you use the fix you need to make a new map with visualmunge in data>build, your old ones won't receive the change. You also have to copy over the entire vistamungefix folder to your BF2_Modtools folder and run the .bat from there.

Re: Creating New LVL.Files

Posted: Sat Feb 25, 2012 11:17 pm
by TK421
Okay, I figured it out.

I tried doing the whole process over on a separate computer and it works fine. The computer I am currently working on has a different Win7 operating system. I also found that when I unzip the mungefix on this computer the file structures are different, I don't know how that is.

I guess don't try modding on Win7 Home Premium and make sure files' structures are correct when downloading.

Thank You:
AQT
TGB
ARCTroopaNate
THEWULFMAN
Unlucky13
and GameToast.com

You guys are freakin awesome