More questions: these are about zeroeditor

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agzilla123
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More questions: these are about zeroeditor

Post by agzilla123 »

Well, at least I am no longer having technical problems :D .
Ok, here are my questions.

1. On zeroeditor, how do you make tunnels? I saw the ramp tool under terrain, but I wasn't sure if that would get the job done based on what the guide the mod tools comes with said. I am trying to make tunnels very similar to the short ones seen on Geonosis, but much longer with multiple passage ways.

2. This probably sounds very nooby, I know lol, but how do you set up command posts for your mod?

Any help would be appreciated.
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Re: More questions: these are about zeroeditor

Post by Teancum »

For the command posts thing you really need to read the FAQ thread and the documentation.
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Re: More questions: these are about zeroeditor

Post by computergeek »

The tunnels would be terrain cutters, look in the Hoth assets
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agzilla123
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Re: More questions: these are about zeroeditor

Post by agzilla123 »

You know, I am very sorry I keep asking these questions that take like, 2 seconds to solve. It seems that five minutes after reading the new posts I can find exactly what fruitless hours couldn't find. :(

I would like to know if someone can explain to me what boundary regions are. The reason I am asking is that I wanted to change the death regions on the original Geonosis map, and I figured that setting it to a boundary region would make it harmless. I thoroughly checked both the tutorials and the Game Toast FAQ, and there is no real information on boundary regions.

Edit......You know what.....it probably doesn't matter. This thread can be locked.

Thanks!
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