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rep_hover_landspeeder / can't read from new sides folder

Posted: Mon Sep 19, 2005 9:05 am
by Teancum
Yeah, I was looking through the side folders and found a mesh and texture for it. I doesn't look like anything I've seen. Been trying to get it into my map, but it looks like I'll have to create a new odf for it. Here's the picture:

Image

That being said, here's the problem I have with experimenting on it. My new sides folder does not work:

from Bfront.log:
Message Severity: 3
D:\src\FRONTLINE_PC\FrontLine\Source\LuaCallbacks_Mission.cpp(195)
Lua ReadDataFile: Could not open SIDE\harxtras.lvl

My GCW Lua:
-- Start sidelvls
ReadDataFile("SIDE\\all.lvl",
"all_inf_basicdesert",
"all_inf_lukeskywalker",
"all_hover_combatspeeder",
"tat_hover_landspeeder",
"all_inf_smuggler");
ReadDataFile("SIDE\\imp.lvl",
"imp_inf_basic_tie",
"imp_hover_speederbike",
"imp_hover_fightertank",
"imp_inf_darthvader",
"imp_walk_atst",
"imp_inf_dark_trooper");
ReadDataFile("SIDE\\rep.lvl",
"rep_hover_speederbike",
"rep_hover_fightertank",
"nab_hover_gianspeeder");
ReadDataFile("SIDE\\cis.lvl",
"cis_hover_stap",
"cis_hover_aat");
ReadDataFile("SIDE\\harxtras.lvl",
"rep_hover_combatspeeder");
--end sidelvls

My CW Lua:
-- Start sidelvls
ReadDataFile("SIDE\\cis.lvl",
"cis_inf_basic",
"cis_inf_countdooku",
"cis_hover_stap",
"cis_hover_aat",
"cis_inf_droideka");
ReadDataFile("SIDE\\rep.lvl",
"rep_hover_speederbike",
"rep_inf_basic",
"rep_inf_macewindu",
"rep_hover_fightertank",
"nab_hover_gianspeeder",
"rep_inf_jet_trooper");
ReadDataFile("SIDE\\all.lvl",
"all_hover_combatspeeder",
"tat_hover_landspeeder");
ReadDataFile("SIDE\\imp.lvl",
"imp_hover_speederbike",
"imp_hover_fightertank",
"imp_walk_atst");
ReadDataFile("SIDE\\harxtras.lvl",
"rep_hover_combatspeeder");
--end sidelvls

Any help on this would be great.

RE: rep_hover_landspeeder / can

Posted: Mon Sep 19, 2005 9:24 am
by Kyross
Why do you have all four sides in a single lua? That'd do it...
Just move the odfs/mshs etc from the sides they come from to the eras/sides you need them for, instead of specifying stuff from all four. If none have been customised you can also delete all the unused assets and shorten filesize by a great deal.

Posted: Mon Sep 19, 2005 11:09 am
by maxloef
DUDE THATS LOOKS LIKE THE TEX OF THE FLASH SPEEDER!!!!!!!!

Posted: Mon Sep 19, 2005 3:53 pm
by Bobafett16
what is a "flash speeder"?
i probley know what it is but by a differant name :roll:

Posted: Tue Sep 20, 2005 6:05 am
by maxloef
flahs speeder is the lighter version of the gian speeder its faster and stuff but less health and firepower it seen in ep 1 and was originaly supposed to be in the naboo map it was seen in 1 of the e3 trailers of swbf 1.
http://giochiguerrestellari.andromedafr ... peeder.jpg
http://multimedia.theforce.net/museum/i ... wig159.jpg

Posted: Tue Sep 20, 2005 9:04 am
by Bobafett16
oh ok i see now,thank u very much,(i knew what they were but by a differant name) :wink:

Posted: Tue Sep 20, 2005 11:46 am
by Dragonum
did you create a new side named harxtras?
if yes, thats wrong:
ReadDataFile("SIDE\\harxtras.lvl",


it must look like:

ReadDataFile("dc:SIDE\\harxtras.lvl",


look here:
http://www.saturnlabs.net/Tutorial_NewS ... ge_00.html