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Re: Phoenix 1.8.2 patch
Posted: Tue Nov 06, 2007 6:02 am
by SlyCoopersButt
Been hunting for some lately and got a few more in.
Kashyyyk Islands: (Conquest)
All clones except "Sev" unit have no first person view weapon models. This bug certainly needs addressing
In Glactic Civil War era Reinforcements tend to be at a crazy amount over what you specify (Like 5x or more)
Imperial Commanding Officer is missing from the imperial side
No sounds for any ships at all
Rebel Commanding Officer's pistol is missing sound
Space Bespin: (Assault)
Tie Defender does not repair itself even if you are a pilot
Geonosis: (Conquest)
Clone Recon Trooper DC-17m Sniper rifle has no sound (Not a typical sniper rifle)
Rhen var: Citidal: (Conquest)
Rebel Commanding Officer pistol has no sound
Re: Phoenix 1.8.2 patch
Posted: Tue Nov 06, 2007 10:10 am
by The_Architect
wHOA WHOA slow down what was the fisrt convo pack? wansnt it 1.9?
so why do we need a 1.8.2 patch?
Re: Phoenix 1.8.2 patch
Posted: Tue Nov 06, 2007 10:17 am
by Fusion
Because the files for 1.9 were lost in Tean's Computer crash and the newest files left that he had was 1.81. That's why. If you don't want to downgrade, don't bother downloading.
Re: Phoenix 1.8.2 patch
Posted: Tue Nov 06, 2007 10:25 am
by The_Architect
What do u recommedn? download this or kkep lke it is at 1.9?
i need your advice
Re: Phoenix 1.8.2 patch
Posted: Tue Nov 06, 2007 3:46 pm
by Teancum
It's for serious beta testers only. Anyone who downloads it should expect bugs and report them back. There's no new features or anything, this is just to try to fix up the code so it I can catch up to where I once was.
Re: Phoenix 1.8.2 patch
Posted: Tue Nov 06, 2007 5:39 pm
by AlexSecura
Some things,i mentioned a long time ago

should be Tatooine - Dünen-Meer

should be:Geonosis - Turmspitze.
Didnt you want to use the german map Descriptions i sended to you? If you need them a second time,i can send them to you.
Kashyyyk Docks and Islands -------) complete maps without sound
Geo Spire :Geonosians appears as -NULL-
Re: Phoenix 1.8.2 patch
Posted: Tue Nov 06, 2007 7:38 pm
by SlyCoopersButt
You don't get any sound period from Kashyyyk Islands? I get plenty of sound on that map with only a few things missing them but that's common. However I can confirm that Kashyyyk Docks gives me no sound too. I have Sigma Tel Audio. And you say you have Realtek AC97 Audio 6.1. It may be an issue beyond hardware on Kashyyyk Docks.
Re: Phoenix 1.8.2 patch
Posted: Tue Nov 06, 2007 7:45 pm
by Teancum
Yeah, It's really old localization, so all of the German and Spanish localization has to be done over.
Re: Phoenix 1.8.2 patch
Posted: Wed Nov 07, 2007 7:53 am
by EGG_GUTS
Alderaan: Kit Fisto's Lightsaber and Force Bubble Un-localized
Re: Phoenix 1.8.2 patch
Posted: Wed Nov 07, 2007 1:54 pm
by AlexSecura
SlyCoopersButt wrote:You don't get any sound period from Kashyyyk Islands? I get plenty of sound on that map with only a few things missing them but that's common. However I can confirm that Kashyyyk Docks gives me no sound too. I have Sigma Tel Audio. And you say you have Realtek AC97 Audio 6.1. It may be an issue beyond hardware on Kashyyyk Docks.
Your right.Kashyyyk Islands has sound my mistake

Re: Phoenix 1.8.2 patch
Posted: Thu Nov 08, 2007 2:57 am
by AQT
-Kit Fisto’s and Luminara Unduli’s lightsabers and force powers are unlocalized.
-Sith Trooper is unlocalized.
-That one Yuzy Vong Dude is unlocalized.
-Mission Vao’s and Darth Sion’s lightsabers are unlocalized.
-Jerec’s lightsaber unlocalized.
- GCW Classic Conquest: Entire Rebel side is unlocalized except for Jashar Koon. (Ord Ibanna)
- CW Hunt: Jedi side is unlocalized. (Rattatak: Arena)
Concord Dawn:
- GCW Hero Assault crashes to desktop after loading.
Kamino: Cloning Facilities:
- Campaign: Boba Fett isn’t available right at the beginning. Instead, you have to spawn as an available unit and then right away the message at the bottom of the screen appears giving you an option to play as Boba Fett.
Kashyyyk: Docks:
- Sound is also missing from this mode.
- GCW Hero Assault crashes to desktop after loading.
Ord Ibanna:
- GCW Hero Assault crashes to desktop after loading.
Rattatak: Arena:
- There is an ammo droid half buried in the ground in the arena.
Rhen Var: Harbor:
- GCW Hero Assault crashes to desktop after loading.
- GCW XL: Rebel Combat Speeders do not spawn/missing.
Misc.:
- CW Hero Assault: The Mandalore has a weapon floating beside him.
A lot more to come.
**EDIT by Teancum -- I trimmed it down to what I needed to know
Re: Phoenix 1.8.2 patch
Posted: Thu Nov 08, 2007 7:35 am
by Teancum
Just FYI, localization errors you'll only need to mention once, as it'll be the same on every map. Should make bug reports easier for you.
Re: Phoenix 1.8.2 patch
Posted: Thu Nov 08, 2007 4:41 pm
by EGG_GUTS
Rattatak: Arena:
Un-textured objects

Re: Phoenix 1.8.2 patch
Posted: Thu Nov 08, 2007 4:59 pm
by Teancum
I no longer have any source files for the maps themselves (except NPT), so the only map that I can fix at all is Naboo: Prototype. I was actually thinking of pulling Rattatak and releasing it separately due to the sheer number of bugs on that map.
AQT wrote:
Kamino: Cloning Facilities:
- Campaign: Boba Fett isn’t available right at the beginning. Instead, you have to spawn as an available unit and then right away the message at the bottom of the screen appears giving you an option to play as Boba Fett.
I haven't changed anything in any of the shipped modes, including campaign, so that's probably the way the developers intended things to be.
Re: Phoenix 1.8.2 patch
Posted: Thu Nov 08, 2007 8:15 pm
by SlyCoopersButt
Teancum wrote:I was actually thinking of pulling Rattatak and releasing it separately due to the sheer number of bugs on that map.
Are you sure about doing that? Since you mentioned it I did a brief session play and it didn't seem all that bad aside from rocks without collision detection and sunken ammo droids as well as stretched textures. I think those can be overlooked if you don't want to mess with those things. Unless there is more to this map than I know of. As for white floor textures I didn't find any such thing on my end.
Re: Phoenix 1.8.2 patch
Posted: Thu Nov 08, 2007 8:46 pm
by Teancum
Yeah, but there's also a place up high where you fall through the floor, creating a really easy opportunity to cheat. I dunno, maybe I can get ahold of Bandu. He might still have the files.
Re: Phoenix 1.8.2 patch
Posted: Thu Nov 08, 2007 9:04 pm
by EGG_GUTS
Space Geonosis: Geo Star fighter localized as Droid Tri-Frighter
Re: Phoenix 1.8.2 patch
Posted: Fri Nov 09, 2007 2:04 am
by AQT
Teancum wrote:Just FYI, localization errors you'll only need to mention once, as it'll be the same on every map. Should make bug reports easier for you.
Teancum, thanks for letting me know this fact. It
will indeed make bug reports easier. Sorry for the mistake, I didn't know.
As for that Boba Fett issue in campaign mode, I am 100% sure that that issue wasn't present before I had ever installed the conversion pack, but it isn't a big deal.
As for more bugs:
Alderaan:
- CW and GCW 1-Flag CTF: The option to play, as the Hero for either side doesn’t appear at all.
- CW 1-Flag CTF: The Arc Captain is not listed.
Bespin: Cloud City:
- CW 1-Flag CTF: The Republic side has the Phase I Recon Trooper and the Phase I Clone Commander instead of the 146th.
- CW Team Deathmatch: The only unit available for the Republic side is the Republic Commando; all the other units aren’t listed.
Bespin: Platfoms:
- CW XL: The clone pilot and the droid pilot are not listed on the spawn screen.
Concord Dawn:
- GCW Uber crashes to desktop after loading.
Geonosis: Spire:
- CW 1-Flag CTF: The option to play, as the Hero for either side doesn’t appear at all.
Kamino: Tipoca City:
- CW and GCW 1-Flag CTF: The option to play, as the Hero for either side doesn’t appear at all.
Kashyyyk: Docks:
- CW and GCW 2-Flag CTF: The option to play, as the Hero for either side doesn’t appear at all.
- GCW Conquest and XL: AT-ST’s do not spawn/missing.
Kashyyyk: Islands:
- GCW Conquest and 2-Flag CTF: The Imperial side is missing the Commanding Officer.
- CW and GCW 2-Flag CTF: Spawning is not possible because there is only one command post on the entire map and it is neutral.
Naboo: Theed:
- CW Conquest and 1-Flag CTF: The Republic side has the 501st Recon Trooper and the 501st Clone Commander instead of the Phase I.
- Clone Captain is not listed.
Tatooine: Dune Sea:
- GCW Conquest and XL: AT-ST’s do not spawn.
Misc:
- CW Classic Conquest: Clone Troopers have a floating grenade next to them in game.
- Sound effects for EMP bursts for both the EMP grenade and launcher are missing.
- DN Bolt Caster is missing sound effects.
That's all for now. Also Teancum, thank you and everyone else very much who contributed to the development of this great conversion pack!

Re: Phoenix 1.8.2 patch
Posted: Fri Nov 09, 2007 5:39 pm
by SlyCoopersButt
Bespin Platforms CTF is un-playable in GCW. There is no flag present and no bots ever spawn.
Re: Phoenix 1.8.2 patch
Posted: Mon Nov 12, 2007 12:15 am
by lieutenantcoda
i still have Geo Arena Coruscant City and all. i thought you said you removed them.(is it because i installed the patch with 1.9?)
anyway, a few bugs:
Concord Dawn:
-rebel combat tanks show as squares on the mini map
-the hovernaut could use a tiny engine effect, u know, cus it has engines.
certain Space maps(shipped):
-imperial landing crafts show as squares on the mini map
EDIT: more bugs
Alderaan(CTF):
-i heard the clones say "Stormtrooper".
-orbital strike for droid commander shows blue turbolasers instead of red.
-no units spawn in GCW CTF
Bespin Platforms CW(XL):
-magnaguard magna staff attack combo is incomplete
Tatooine Dune Sea(GCW):
-landspeeder and skiff fire blue bolts instead of red
General:
-magnaguards with magna staves should not be able to block blaster bolts
-Commander unit(all factions) orbital strike droid has white untextured laser bolts