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Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 8:59 am
by CodaRez
Hello again GT! :mrgreen:

Well I have also been working on this little gadget too, cus I realized the community may need it, but no one wants to go into detail of a visor that a unit just HAS won't they? Well I did that for you guys. I present:

Cody's Phase I Visor

Image

Kudos to B.I.G_Cookie for the Cody skin.

Comparison Pic:
Hidden/Spoiler:
Image
Hehe, sry for humongous size

Quite accurate eh? Except maybe thickness of visor itself, but you be the judge.

The camera light apparently glows, but to see the gleam you need to look more closely, which you probably will never get the chance to :( .

You CAN edit the texture, which uses a slightly basic guideline(text). This is for those who want this for other clones(i.e. Commander Fox)
But you MUST credit B.I.G_Cookie if you edit it also k.

This is an Addon .msh/hex-edit mesh, read the readme on how to apply it to a model.

And it only works for PHASE I CLONES. NO OTHER MODEL BUT THOSE, got it?

Ah well, I can't keep you long

DL LINK: ------ http://www.megaupload.com/?d=PD4GNMQ0

EDIT: Ok, for those annoyed with the hole, get THIS addon:

Hole Filler Link: http://www.filefront.com/14738675/VHF.exe

Attach it to the clone with the visor and the hole should be filled.
Its a separate addon .msh, so I advise using DEVISS_REX's visor hex-edited cody as a host(cus a model can't handle 2 addons)

CREDITS:

-Me, CodaRez, for the model itself
-B.I.G_Cookie, seriously couldn't have done it without him, for the incredible texture, also finding vital ref screenies
-Said screenies were originally from AlexSecura, kudos to him too.
-Wookiepedia, for other ref pics too
-Rep's Meshtools, for glow
-Mande and Ace, for the addon mesh tut
-DEVISS_REX for creating the hex-edited visor version, making life easier for you all :wink:
-Pandemic......period
-And the happyhappy community of GT

So, enjoy the shades 8)

Download Link: http://www.megaupload.com/?d=PD4GNMQ0

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 9:09 am
by StarkillerMarek
DLing now. I read the README, any model can be attached to any model this way, right?

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 9:30 am
by Super_Clone
Just curious, why only Phase 1 Clones?

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 9:45 am
by StarkillerMarek
Super_Clone wrote:Just curious, why only Phase 1 Clones?
Probably with this model, the helmet has to be the right shape in order to look right.

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 9:51 am
by Deviss
really great usefull model :wink: but why this hole on visor :? ?
Image

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 9:54 am
by B.I.G_Cookie
because there is a hole. :P
Hidden/Spoiler:
Image
very nice model, CodaRez. im going to use it for sure. :)

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 10:18 am
by CodaRez
StarkillerMarek wrote:
Super_Clone wrote:Just curious, why only Phase 1 Clones?
Probably with this model, the helmet has to be the right shape in order to look right.
B.I.G_Cookie wrote:because there is a hole. :P
Hidden/Spoiler:
Image
very nice model, CodaRez. im going to use it for sure. :)
Both of those are true statements.

thnx for comments guys!

Glad it was useful :mrgreen:

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 10:32 am
by kinetosimpetus
doesn't look like a hole, looks like a white part of the visor. there is no depth to the yellow part there if it is a hole, you would see the inner edge, like on the outer edge.

it looks great though!

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 11:35 am
by StarkillerMarek
These look great. Is it possible to have more than one animated addon mesh?

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 11:36 am
by B.I.G_Cookie
i believe not.
you would have to hex edit the other addon meshes onto the model

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 11:55 am
by Aman/Pinguin
kinetosimpetus wrote:doesn't look like a hole, looks like a white part of the visor. there is no depth to the yellow part there if it is a hole, you would see the inner edge, like on the outer edge.
It's definitely a hole. I just resized that part, hard to see but you can see the inner edge. LucasFilm fail.

Image

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 1:36 pm
by kinetosimpetus
Hidden/Spoiler:
Image
then shouldn't the reference look more like that? (PSE edit)
Hidden/Spoiler:
ImageImage
in both of these unaltered screenshots, the lighting is different on the white part on the visor, and the white part of the helmet behind it, i think it is in a depression, just not all the way through.

The new model still looks great though. :D

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 2:15 pm
by Delta-1035
Well, I think kinetosimpetus is right.

Anyway very good job Coda. :thumbs:

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 2:56 pm
by Aman/Pinguin
Oh. Okay. Nevermind.

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 3:46 pm
by Fiodis
Heh, nice detective work. :wink:

The model is simple but (mostly) flawless. The in reality hole-lessness of Cody's visor has been revealed, but it's such a minor detail that it really doesn't matter, IMO.

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 3:48 pm
by Deviss
be nice 2 versions, 1 with hole and 1 without hole anyway great work :wink:
B.I.G_Cookie wrote:i believe not.
you would have to hex edit the other addon meshes onto the model
well i am ready for help you in that XD

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 4:01 pm
by MandeRek
God i always get so upset with these kindoff discussions.. Around 8 posts about a freggin hole! Do you see a difference? Below the hole is probably just white, the hole is so small, i would hardly notice it.. The model is quite simple, yet quite detailed for such an addon, it looks very good in my opinion, good job! :thumbs:

This probably took a 'hole' lot of yourself? ;) Keep making these lovely small models Coda

Re: Phase I TCW "Cody" Visor

Posted: Tue Sep 29, 2009 6:25 pm
by obiboba3po
Honestly, people, who cares if it's a hole or not? get over being 500% cannon all the time and just say thank you for an excellent addon. :roll:

Re: Phase I TCW "Cody" Visor

Posted: Wed Sep 30, 2009 11:41 am
by [Skirata]Darman[M]
Oh, yeah I was waiting for this :D

Re: Phase I TCW "Cody" Visor

Posted: Sat Oct 17, 2009 6:25 am
by CodaRez
Sry for the immense bump :angel:
But:

Well, the controversy of the hole thing was small. But oh well.

Just incase for anyone(and by the sole law that I have too much free-time) I whipped up a 5-minute addon .msh that should fill the hole in the visor.
Its a separate addon because I believe some people would be just comfy with a hole in a visor
*shrugs*
(and I am lazy :P )

I suggest you use it with DEV's visor hex-edited troopers.
http://www.gametoast.com/forums/viewtop ... 64&t=20621
Kudos to you dude.

And I don't advise using it as a lone addon msh(as it is afterall, just a cube :? )

Sry for interupting your modeling experience.
Move along
And we wish you a pleasant modeling 8)