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My skin will not appear, at least, not the right one.
Posted: Tue Sep 09, 2008 4:25 pm
by agzilla123
Well, it has been a while, but I have a problem. My unit, a pilot battle droid, has a new skin. It is a different shade of blue, but it does not appear in game. At first, I got that, "Targa 10 is not currently supported," thing. So I corrected it by looking at topics about it on GT, and the unit still didn't show the new skin. Currently, it is showing the default pilot droid skin. Does anyone know how I can fix this?
Any help would be appreciated.
Re: My skin will not appear, at least, not the right one.
Posted: Tue Sep 09, 2008 4:33 pm
by Xavious
Did you put the dc: in front of your side name in the lua?
Re: My skin will not appear, at least, not the right one.
Posted: Tue Sep 09, 2008 7:19 pm
by agzilla123
Xavious, yes, I did. It is not that the unit doesn't appear, because it does. The problem is that the unit that does appear doesn't have the right skin, even though i did everything required to get the skin in game.
Any help would be appreciated.
Re: My skin will not appear, at least, not the right one.
Posted: Tue Sep 09, 2008 7:22 pm
by Maveritchell
You probably messed up somewhere along the line with the override texture (the battledroid model has one of these). We'll need to know the name of the texture you're using, the name of the mesh (assuming you haven't modified the mesh), and see your droid's .odf.
Re: My skin will not appear, at least, not the right one.
Posted: Tue Sep 09, 2008 7:50 pm
by RED51
Here's an example of custom over ride skin:
Code: Select all
[GameObjectClass]
ClassParent = "cis_inf_default_bersker"
[Properties]
UnitType = "trooper"
GeometryName = "cis_inf_bdroid"
GeometryLowRes = "cis_inf_bdroid_low1"
SkeletonName = "bdroid"
SkeletonLowRes = "bdroidlz"
FirstPerson = "CIS\cisbdrd;cis_1st_bdroid"
OverrideTexture = "cis_inf_battledroid_storm"
In my case, cis_inf_battledroid_storm is the over ride texture.
Post your pilots odf like mav said so we can see what you did wrong.
Re: My skin will not appear, at least, not the right one.
Posted: Tue Sep 09, 2008 7:52 pm
by obiboba3po
RED51 wrote:Here's an example of custom over ride skin:
Code: Select all
[GameObjectClass]
ClassParent = "cis_inf_default_bersker"
[Properties]
UnitType = "trooper"
GeometryName = "cis_inf_bdroid"
GeometryLowRes = "cis_inf_bdroid_low1"
SkeletonName = "bdroid"
SkeletonLowRes = "bdroidlz"
FirstPerson = "CIS\cisbdrd;cis_1st_bdroid"
OverrideTexture = "cis_inf_battledroid_storm"
Post your pilots odf like mav said so we can see what you did wrong.
[edited out for clarity]
Re: My skin will not appear, at least, not the right one.
Posted: Tue Sep 09, 2008 7:53 pm
by Teancum
Umm, no it shouldn't.
Re: My skin will not appear, at least, not the right one.
Posted: Tue Sep 09, 2008 7:55 pm
by RED51
Sorry, I should've mention it's a custom unit
Re: My skin will not appear, at least, not the right one.
Posted: Tue Sep 09, 2008 7:56 pm
by obiboba3po
Teancum wrote:Umm, no it shouldn't.
it shouldnt? i thot u just replace the geometry name? (isnt that the tuxture.) unless this is completely different in which case i dont know what im talking about.
EDIT: oh then i prbly dont know what im talking about...
EDIT2: oh wait, i see it, i dont know what im talking about sorry

. cant u just replace the old texture tho instead of making an override texture?
Re: My skin will not appear, at least, not the right one.
Posted: Tue Sep 09, 2008 8:00 pm
by RED51
Agzilla might useing the shipped pilot skin, but yes, its just easier to replace the skin.
Re: My skin will not appear, at least, not the right one.
Posted: Tue Sep 09, 2008 8:03 pm
by obiboba3po
RED51 wrote:Agzilla might useing the shipped pilot skin, but yes, its just easier to replace the skin.
OOOOOooohh wait youre not the guy who needs help...i thot that was his odf sorry man, my bad

but yea, agzilla, i would just replace the skin if i were you.
Re: My skin will not appear, at least, not the right one.
Posted: Tue Sep 09, 2008 9:27 pm
by agzilla123
Hey guys, sorry I was gone for a while (stupid homework). anyway............
You guys were right. The overide texture was the problem. I originally thoguht that that was used by the game, if things got messed up, to help it find a way to continue woking. Thus if there was a problem with the texture, the overide texture would kick in. I did not know that it directly affects what the unit looks like.
Anyway, thanks a lot, this thread can now be locked.
Re: My skin will not appear, at least, not the right one.
Posted: Tue Sep 09, 2008 9:32 pm
by RED51
Glad I could help.
