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Re: W.I.P.: Prime Front{Version 0.50 gamma release}
Posted: Wed Nov 26, 2008 5:46 pm
by =AOX=Durge
I love Metroid. Here are some of my suggestions from Corruption:
GFS Valhalla
Phazze
Pirate Homeworld
PED Troops and (Samus?)
Im happy to help if you need anything.
Re: W.I.P.: Prime Front{Version 0.50 gamma release}
Posted: Wed Nov 26, 2008 5:51 pm
by RED51
Not sure about Phaaze or valhalla, but Velink is the pirate homeworld, PEDs later on if a marine model is made, and as for samus, I'ed rather have a better model then the one released, but maybe...I'll think about her.
Re: W.I.P.: Prime Front{Version 0.50 gamma release}
Posted: Wed Nov 26, 2008 6:19 pm
by =AOX=Durge
RED51 wrote:Not sure about Phaaze or valhalla, but Velink is the pirate homeworld, PEDs later on if a marine model is made, and as for samus, I'ed rather have a better model then the one released, but maybe...I'll think about her.
I agree that the current model released is not that great, it's really short.
Space Phaaze sounds fun, that was an epic battle.
Re: W.I.P.: Prime Front{Version 0.50 gamma release}
Posted: Wed Nov 26, 2008 6:26 pm
by RED51
Anyway, Magmoor caverns is almost done, and ruins is still crashing. Some time tonight(hopefully) I should be finished caverns. After I'm done with the last two maps, I can begin working on the pirates.
Re: W.I.P.: Prime Front{Version 0.50 gamma release}
Posted: Thu Nov 27, 2008 9:52 pm
by Commander_Fett
All this makes me want to make my own metroid map. Hmmm...
Re: W.I.P.: Prime Front{Version 0.50 gamma release}
Posted: Thu Nov 27, 2008 11:40 pm
by RED51
Update:
Magmoor Caverns is finished. Now there's only one more map to finish, and once ruins is done, and the sides, version 1.00 will be released.
Pictures of Caverns:
Re: W.I.P.: Prime Front{Version 0.50 gamma release}
Posted: Fri Nov 28, 2008 12:27 am
by Commander_Fett
Nice! This got me playing Metroid Prime again, can't wait for 1.0.
Off topic: Don't try to battle a phazon elite right after a month long break. >.<
Re: W.I.P.: Prime Front{Version 0.50 gamma release}
Posted: Sun Nov 30, 2008 4:20 pm
by RED51
I've been redoing the feds for past fours days, and I'm finally done updating them. Screenies are coming soon. Also, I was making a copy of my source files for PF, and while I was copying the files to a disc that would serve as a backup file holder, I found my very old Fed side mod in the disc. I'm gona release them just for fun, but their very outdated, so no complains about it being bugging.
Here's the link:
Click Me
You replace the game's rep.lvl file to install. I've also been preparing the closed beta, so soon I will look into beta testers.
EDIT1:
Update:Well, after a lot of testing and fixing, Chozo Ruins is done. Now all that's left for the version 1.0 release is to finish the space pirates side. Here are a few pics of ruins:
Re: W.I.P.: Prime Front{Version 0.50 gamma release}
Posted: Wed Dec 03, 2008 7:47 am
by knuckles-san
This looks amazing.
Keep it up man

Re: W.I.P.: Prime Front{Version 0.50 gamma release}
Posted: Wed Dec 03, 2008 7:56 pm
by GangsterJawa
Looks good, did you intend to change the tanks/other vehicles? and I thought I saw a jet trooper in there.
Re: W.I.P.: Prime Front{Version 0.50 gamma release}
Posted: Fri Mar 20, 2009 1:25 am
by RED51
After a year of working(actually a few months), Prime Front Version 1.75 is
Almost ready to be released. All I have to do now is to get some beta testers to test it. I'll be PMing the people btw.
Here are some teaser shots, and also, I have completly changed the side setup. I've also removed the heroes for now and almost all of the shipped maps from this execpt my six favs:
So, what do you think?
Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}
Posted: Fri Mar 20, 2009 1:40 am
by Faceman2000
Are those Elites from Halo, or is Halo a bigger rip-off of Metroid Prime than I thought?
Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}
Posted: Fri Mar 20, 2009 1:58 am
by Nova Hawk
Wow, those are some pretty snazzy maps.
But ya, those do look like Elites.
Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}
Posted: Fri Mar 20, 2009 9:50 am
by RC-1207_Sev
Faceman2000 wrote:Are those Elites from Halo, or is Halo a bigger rip-off of Metroid Prime than I thought?
Those are
Space Pirates They do look like elites though...
Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}
Posted: Fri Mar 20, 2009 10:11 am
by Commander_Fett
Looks like RED used the elite model for space pirates. And this mod is looking very nice!
Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}
Posted: Fri Mar 20, 2009 10:43 am
by RED51
There were no models close enough to use as a space pirate execpt the elite model made by VF5011.
Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}
Posted: Fri Mar 20, 2009 3:41 pm
by Fluffy_the_ic
Yeah, that's what I thought. I saw it and got confuzzled because I thought this was Metroid.... And I don't understand how Halo could be a Metroid ripoff when Halo was an FPS before Metroid and their plots are waaayyyy different, I believe... [/Off-topic]
Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}
Posted: Fri Mar 20, 2009 5:58 pm
by Faceman2000
Fluffy_the_ic wrote:Yeah, that's what I thought. I saw it and got confuzzled because I thought this was Metroid.... And I don't understand how Halo could be a Metroid ripoff when Halo was an FPS before Metroid and their plots are waaayyyy different, I believe... [/Off-topic]
Okay, thanks for clearing that up.
[/Off-topic] I had an annoying "friend" who kept telling me how much better anything made by Nintendo was than Halo, and one day he told me Metroid came out first and Halo was a ripoff of it. And I believed him

Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}
Posted: Fri Mar 20, 2009 10:39 pm
by Fluffy_the_ic
Oh, no. Metroid came out first. But Halo beat to Metroid to being an FPS. And as I said before, their stories are barely alike.
BTW, I'll try to do my job as quickly and as efficiently as possible, RED.

Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}
Posted: Mon Apr 06, 2009 5:27 pm
by RED51
I've been doing updates on the sides and maps for the past few weeks, through Ice Valley is now creating this wired green squares effect that float around the map. Have no idea how that happened since I havn't touched it since 1.50. Also, I'm debating that if I should keep use the marine model that I'm using right now or use 1.50's ones. I've posted a poll on that. Oh, beta testers, I've updated the sides. If you still have the beta then PM me so I can only post the sides instead of the whole thing.
Oh, here are the pictures of the marine models if anyone is too lazy to read through this topic:
New
Old
edit:
grrrr...the poll is not working right...just post your choice...