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use custom side in map

Posted: Sun Jan 18, 2009 12:01 pm
by Reaven
it´s me again.
i made a custom side(edited the rep side)....no big deal.
now i wanna use this modified side in a original BF2 map.(maybe from the assets folder?)
it should be like this:

when i select my modname it should open for example the mygeeto map.

i´ve tried everythig but it doesn´t work.
please help.

Re: use custom side in map

Posted: Sun Jan 18, 2009 1:52 pm
by fiddler_on_the_roof
the only way short of completely redoing a stock map is to munge you side, make sure that the names of the units are the same, eg "rep_inf_rifleman' is still "rep_inf_rifleman" in your side, munge your side, then go find the your side's .lvl file, rename it to rep.lvl, and then put it in .../swbf2/gamedata/data/_lvl_PC/SIDE, and it should work, as long as it is renamed to rep.lvl

Re: use custom side in map

Posted: Sun Jan 18, 2009 2:16 pm
by Reaven
i´ve tryed this before....it works but the new units i´ve added wheren´t shown.
is there no way to add them too?

Re: use custom side in map

Posted: Sun Jan 18, 2009 2:54 pm
by DarthD.U.C.K.
you have to call your new units exactly like the stock ones, otherwise they wont beloaded by the game
heres a tutorial about modifying a shipped map: click me!

Re: use custom side in map

Posted: Sun Jan 18, 2009 3:07 pm
by Reaven
thanks for the tut!
i´ll try it

edit:
:bowdown: :bowdown: ( it works)