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So I've been playing BF2 for a little over a week now...

Posted: Sun Nov 28, 2010 11:34 pm
by redgroupclan
I always enjoyed BF1 because it had a nice feel to it, and was pretty simple. Though lately, the online had been sucking majorly. There is one server (that doesn't allow us very much freedom of speech, I might add) that everyone goes to. In it, everyone is either a pilot or a jet, the 2 overpowered units in the game that all the noobs abuse. (which there are a lot of.) One day, I got sick of not being allowed to cuss in a server thats full of jet and pilot noobs. So what did I do? I started playing BF2. What did I find in BF2? Almost the exact same problem, except there are more pilots (now engineers) because there's a limit on how many jet troopers can be in the battlefield.

Is it just me, or does BF2 online really suck, like more than BF1 online? The servers have the same limits on speech, while nearly EVERYONE (even worse than in BF1) is the technician class. Funny thing, that techinician class - not only is it immune to mines, able to destroy mines without using any ammo, able to reheal itself, and able to fix droids for itself, but it also has the ability to throw non-bouncy explosives that go off at your command.
Is it just me, or does the technician class kind of ruin the multiplayer? Almost everyone stays it most of the time so they can abuse det packs, while also getting to have a gun that can do massive damage.

Does anyone else feel like the creators of BF1 & BF2 kind of screwed up? Like they needed to put more effort into not making any unit too overpowered?

The only possible thing BF2 online has over BF1 online is more players. BF1 online only has like 20-40 players on at a time.


Your opinions, please.

Re: So I've been playing BF2 for a little over a week now...

Posted: Sun Nov 28, 2010 11:48 pm
by commander501stappo
I agree with you that the engineer class is anoying, but once in a while I find troopers.

but(it's allways a but), the few troopers are allways changing to the engineer class(or other), pluss I've seen alot of heavy troopers in my SWBF2 mp life. so...the reason they choose engineer or jet instead of trooper, is because it's faster and easier to kill with the engineer, heavy, sniper(that's meXD), commander/galactic marine and jet trooper. so I kinda see the point, and it's mostly people that are new to mp that plays as a trooper, and since it's harder with the troopers they are quicly swithcing to something else.
ex:
the first time I played online, I was a trooper. and after ten(or something like that) I swithced to another unit, untill I found out that I like to be the sniper.

in short: I accually like playing mp, cause it's harder and there's usually no AI's so it's other tactics, but unluckily we have all the bugs and glitches and the players that can't face the other player in an honorable way.

Re: So I've been playing BF2 for a little over a week now...

Posted: Sun Nov 28, 2010 11:49 pm
by Fusion
Just hope for a big map. Sniper class owns Engies, and it's always hilarious when you have a group of them running at you because of rage, while your team is off capturing the command posts and you're picking off a bunch of the same class that can't even hit you. Tantive is annoying, so I just usually run around as a Magnaguard using the neurotoxin and hoping that the engineer's experiencing lag so they can't see the green gas cloud surrounding them.

But yeah, the Engineer is an incredibly powerful class. I can see how it works on paper, but the throw glitch, the shotgun, and the health packs just break it. Take away the detpacks/remove the glitch, replace the shotgun with a pistol, and make it so the health packs don't heal yourself and then the unit works like it's supposed to.

Oh and the word filters are a lot better when you realize that the reason that they exist is to stop the younger audience from attempting to be funny through shock value. Would I prefer the filters gone? Yes, but I know my ways around them anyway. At least little Johnny can't repeat what he heard the big boys say over and over to get internet popularity.

Re: So I've been playing BF2 for a little over a week now...

Posted: Sun Nov 28, 2010 11:59 pm
by Maveritchell
There's almost always going to be one choice of unit or character or technique that's most popular. There's zero way to design around this - for all the amount of time spent playing and replaying and designing a game, that entire effort is going to be duplicated almost instantaneously in a public release (a solid estimate is around eight minutes after public release) - and to top that off, there's no way to predict how any sort of metagame will evolve.

Engineer is not the best class, but it probably is one of the easiest to play, which is why a lot of people play as it. There's no harm in that. You need to learn to be able to enjoy games without worrying too much about how other people are playing it, provided they play without cheating.

P.S. Rules on chat are stricter here on these forums than they are on any server - it is likely you are simply angry on the servers and can't find a suitable means of expressing your anger without breaking the rules. That is exactly why those chat rules are put in place.

Re: So I've been playing BF2 for a little over a week now...

Posted: Mon Nov 29, 2010 12:03 am
by MrCrayon
I amass a large kill count with a rifleman. If you know your rifleman, you can be unstoppable, For example (I don't cheat or fake console..well, maybe fake console once in a while) I kill more guys with a gun than a lightsaber. A gun just needs to go for the face. My usual score without fake console is a healthy 74 kills. :)

Re: So I've been playing BF2 for a little over a week now...

Posted: Mon Nov 29, 2010 12:15 am
by Twilight_Warrior
MrCrayon wrote:I amass a large kill count with a rifleman. If you know your rifleman, you can be unstoppable, For example (I don't cheat or fake console..well, maybe fake console once in a while) I kill more guys with a gun than a lightsaber. A gun just needs to go for the face. My usual score without fake console is a healthy 74 kills. :)
On what server? Cuz I've never seen ANYONE pull off a decent rifleman class in a full server with mines and detpacks going off every 5 seconds. Also, Fake Console doesn't work properly on multiplayer unless you are the admin of the server, and most of the gamebreaking codes are removed.

It's true, the engineer class gets the most love. If you go to the version 1.1 servers, it's alot worse becase TK is off most of the time. Therefore, engineers can create explosions whenever they want on their person simply by double clicking the right mouse button. But Fusion's right, they don't have any range. I, personally, play as the sniper class online (close quarters mainly. It's more fun roll dodging past each other in an epic, intense duel to the death, and campin iz 4 nubz, lul) so if I see them before they see me, it's usually not an issue. But the engineers and the heavy class are the worst because they can charge in, blow everything up without consequence, and pretty much play tank. The only difference is engineers can play tank and medic at the same time.

As for the chat filters, well it varies between servers. If you go to a normal run server (not PC Dedicated), the only filter present is a spam filter, so players cant send messages too close to each other and fill the chat with "a a a a a a a a a" or something similar. The only swear filters implemented are those that say "This server is run from blackbagops" and even then the host has to choose which words get a warning/banning.

Re: So I've been playing BF2 for a little over a week now...

Posted: Mon Nov 29, 2010 12:17 am
by 501st_commander
redgroupclan wrote: Is it just me, or does BF2 online really suck, like more than BF1 online?
yes.


i have stoped playing online because of a mega lag.

Re: So I've been playing BF2 for a little over a week now...

Posted: Mon Nov 29, 2010 12:18 am
by RogueKnight
MrCrayon wrote:I amass a large kill count with a rifleman. If you know your rifleman, you can be unstoppable, For example (I don't cheat or fake console..well, maybe fake console once in a while) I kill more guys with a gun than a lightsaber. A gun just needs to go for the face. My usual score without fake console is a healthy 74 kills. :)
Each class is strong in its own way if you know how to use it properly. (DDC)OakRaiderGuy, an old buddy of mine, could own you on any map against any class with a rocketeer. I myself went sniper,
Hidden/Spoiler:
(Which in an undercover match against my own guild mates, (DDC) went pretty well)Image
And my buddy CJS was killer at engineer. Together the three of us made a KILLER Fun War team for DDC.

Re: So I've been playing BF2 for a little over a week now...

Posted: Mon Nov 29, 2010 12:27 am
by MrCrayon
Twilight_Warrior wrote:
MrCrayon wrote:I amass a large kill count with a rifleman. If you know your rifleman, you can be unstoppable, For example (I don't cheat or fake console..well, maybe fake console once in a while) I kill more guys with a gun than a lightsaber. A gun just needs to go for the face. My usual score without fake console is a healthy 74 kills. :)
On what server? Cuz I've never seen ANYONE pull off a decent rifleman class in a full server with mines and detpacks going off every 5 seconds. Also, Fake Console doesn't work properly on multiplayer unless you are the admin of the server, and most of the gamebreaking codes are removed.

It's true, the engineer class gets the most love. If you go to the version 1.1 servers, it's alot worse becase TK is off most of the time. Therefore, engineers can create explosions whenever they want on their person simply by double clicking the right mouse button. But Fusion's right, they don't have any range. I, personally, play as the sniper class online (close quarters mainly. It's more fun roll dodging past each other in an epic, intense duel to the death, and campin iz 4 nubz, lul) so if I see them before they see me, it's usually not an issue. But the engineers and the heavy class are the worst because they can charge in, blow everything up without consequence, and pretty much play tank. The only difference is engineers can play tank and medic at the same time.

As for the chat filters, well it varies between servers. If you go to a normal run server (not PC Dedicated), the only filter present is a spam filter, so players cant send messages too close to each other and fill the chat with "a a a a a a a a a" or something similar. The only swear filters implemented are those that say "This server is run from blackbagops" and even then the host has to choose which words get a warning/banning.
My bad. I meant single player. However, I do play Bf1 online (much more fun and bf2 isn't compatible right now due to my numerous mods) and I still owned many-a-player with mah rifle! Its not hard.
Hidden/Spoiler:
Just go for the face gentlemen. Go for the face!
Image

Re: So I've been playing BF2 for a little over a week now...

Posted: Mon Nov 29, 2010 12:30 am
by commander501stappo
MrCrayon wrote:My bad. I meant single player. However, I do play Bf1 online (much more fun and bf2 isn't compatible right now due to my numerous mods) and I still owned many-a-player with mah rifle! Its not hard.
Hidden/Spoiler:
Just go for the face gentlemen. Go for the face!
Image
hehe...lol...

ontopic: yea, it's not very hard to be a rifleman in sp, I've got, without face console or bugs/glitching or cheats, 104 kills with the rifle.

Re: So I've been playing BF2 for a little over a week now...

Posted: Mon Nov 29, 2010 12:44 am
by kinetosimpetus
I rarely play online, but when I do, I must play as the rifleman, there is so much lag that spray'n'pray is the only way I can hope to hit anything. all other classes are simply too slow, if i see someone running towards me with a heavy or engie, I'm already dead, i just can't see it yet, even if I've seen three sniper bolts travel from my gun to his face...

Re: So I've been playing BF2 for a little over a week now...

Posted: Mon Nov 29, 2010 1:17 am
by fasty
Twilight_Warrior wrote:TK is off most of the time. Therefore, engineers can create explosions whenever they want on their person simply by double clicking the right mouse button.
I only play on servers that have TK on, for that reason.
It really depends on the map though. Kamino, I snipe; Tantive, I'm engineer.

Re: So I've been playing BF2 for a little over a week now...

Posted: Mon Nov 29, 2010 1:18 am
by Grev
When I played, Death Star was practically the only map played. That's where I learned how much I could not play engineer. I tried sniping but that was on/off. My most reliable class is the heavy trooper.

Re: So I've been playing BF2 for a little over a week now...

Posted: Mon Nov 29, 2010 12:39 pm
by THEWULFMAN
MrCrayon wrote:I amass a large kill count with a rifleman. If you know your rifleman, you can be unstoppable, For example (I don't cheat or fake console..well, maybe fake console once in a while) I kill more guys with a gun than a lightsaber. A gun just needs to go for the face. My usual score without fake console is a healthy 74 kills. :)

I concur :plokoon:
its jus a thing, the biggest prob with bf1 and bf2 is online, its laggy and sucks, its that simple. thats why they wanted bf3 to have good mp

Re: So I've been playing BF2 for a little over a week now...

Posted: Mon Nov 29, 2010 1:43 pm
by SilvaDalek
Grev wrote:When I played, Death Star was practically the only map played. That's where I learned how much I could not play engineer. I tried sniping but that was on/off. My most reliable class is the heavy trooper.
I remember for years not ever playing anything other than d-star.

Engineer is slightly OP maybe, but no more than "reg is noob."

As far as ruining multiplayer goes, I think that's a little much, especially because any sniper worth Diet Dr. Pepper can no scope an engineer at any distance, and eng has no long range capability, and only moderate med range.

Regs can also pretty easily rip up engs, as can a heavy with good aim.

If anything is OP that's specs, which is why I still lul around in 1.0 from time to time, and never really in 1.1.

Re: So I've been playing BF2 for a little over a week now...

Posted: Mon Nov 29, 2010 4:30 pm
by Fiodis
So I used to think I was really, really good because I could kill people by tricking them into feeding themselves to a Rancor, or baiting them into shooting the control console that was holding up the bridge they were standing on, or similar. But then I got angry at all the noobs that would pull out a gun and shoot me in the face before I could finish my Japanese Crane Dance. So one day, there was this guy that was always pulling out a gun and shooting me in the face, until I shot him in the face and then he stopped. And I though, Cool, if you shoot them in the face before they shoot you in the face they're just as dead as if you lured them into a Sarlacc pit by doing a Japanese Crane Dance. And so I stopped setting elaborate, convoluted traps and instead just blew people up.

The natural trouble with that is that if you play this way long enough (say, 1.5 weeks) you begin to have a fair idea of when someone should be dead and when they shouldn't. Then you begin to notice all those players that just seem to stay one step ahead of your explosions and have enough time to circle around and plant a detpack in your torso. And no matter how hard you try or how good you get, you can never seem to beat them. The attempt drives you crazy, and you might resort to all sorts of things - cussing and cheating being two all-too-visible, negative examples.

Fortunately, I managed to mostly avoid that stage, instead venting my frustration by picking up modding. By enhancing the SP portion of the game, I could do my fancy little Japanese Crane Dance and not have to worry about zomg-someone-put-a-mine-on-my-head. Gradually I came to substitute the GameToast community for the BF2 online regulars, and I must say I'm quite pleased with the difference.

You can complain (or promote) the state of BF2's (and BF1's) MP sections. Whether you like it or don't, though, there's always going to be some aspect of it that's disappointing - and as Mav pointed out, that can be true for any game, since online play is very difficult to predict when you're just developing a game. The path of least resistance, though, is unarguably to simply stay out of it.

Re: So I've been playing BF2 for a little over a week now...

Posted: Mon Nov 29, 2010 5:51 pm
by MrCrayon
Well put my friend. But as a note, COD MW2 did a fair job at evening out power (you have good days and bad ones)

Battlefront is a great game to mod seeing as it isn't too hard and all the tools are there. I think single player is a much richer experience at it lets you to enjoy the map and not worry too much about rocket noobs and such. Humans are scum when it comes to gaming. Just face it. However, the A.I. are dumber than a rock in battlefront 2. Its a known fact that pacman a.i. are more complex in behavior than battlefront a.i.

With a bit of effort, battlefront can provide a rich visual experience for a player.

As for multi-player, I think it is up to the modders (us) to make it more appealing and edit classes to what we see fit. I say all rifleman to ensure equality, but that is boring.

Re: So I've been playing BF2 for a little over a week now...

Posted: Mon Nov 29, 2010 6:01 pm
by Ping
I hated BF2 MP so much that I refused to play any multiplayer until I got hooked on TF2. Given, it wasn't that the gameplay sucked; the players did. I remember getting to the top rank on a server, and then I got booted for "cheating." Another time, while I admit I was being a bit of a "pull noob," instead of politely telling me what I was doing wrong, everyone began saying "ban this guy nao!!!" A similar situation happened when I joined a server that was on a space map; not realizing people were doing hide and seek via the wonders of Fake Console, I flew out in a ship and destroyed the first guy I saw. Was I at fault? Yes. Did everyone else handle the problem correctly? No. Instead, they threatened to ban me, because apparently, I should know what they were doing, despite having joined only 10 seconds ago.

So my opinion? Stay away from MP unless someone you know - whether from this site or not - is on.

Re: So I've been playing BF2 for a little over a week now...

Posted: Mon Nov 29, 2010 6:24 pm
by Fiodis
Ping wrote:IAnother time, while I admit I was being a bit of a "pull noob," instead of politely telling me what I was doing wrong, everyone began saying "ban this guy nao!!!"
How dare you use Force Pull to actually pull things? :P

Re: So I've been playing BF2 for a little over a week now...

Posted: Mon Nov 29, 2010 6:28 pm
by MrCrayon
Force choke is stupid. But the a.i. don't use it, opting for lightning spam (ugh) or saber throw spam. Grrr...The worst part is, the fix that some guy made doesn't work anymore due to my uber mods.