Sketchup Textures Glitch

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Null_1138
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Sketchup Textures Glitch

Post by Null_1138 »

I'm almost done with my DMI lot, but this is happening:
Hidden/Spoiler:
Image
I get these lateral "scratches" across the roof. And there not edges either, I can't just click and delete them. Its almost like BF2's "Z-texturing" (when two faces are overlapping).

Does anyone know of a way to fix this?
RepSharpshooter
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Re: Sketchup Textures Glitch

Post by RepSharpshooter »

Those look like invisible edges on the polygon. You can fix that in XSI once it gets there, by turning the edges.
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Re: Sketchup Textures Glitch

Post by RogueKnight »

I'm willing to bet you moved that pillar at some point, and even if you didnt, rep is right.

Post a wireframe just in case.
Null_1138
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Re: Sketchup Textures Glitch

Post by Null_1138 »

RepSharpshooter wrote:Those look like invisible edges on the polygon. You can fix that in XSI once it gets there, by turning the edges.
Well, I can't get XSI. My parents and I have tried already 3 times and it still won't work, so they said not to try again (thank [insert ceiling cat here] for the Request Thread). That's why I want any imperfections dealt with in this stage.
DarthRogueKnight wrote:I'm willing to bet you moved that pillar at some point, and even if you didnt, rep is right.
Post a wireframe just in case.
Well, what I did was copy and paste those bars on to the face then moved them, but these "invisible edges" are qwerky. I even did a test just using the Pull/Extrude tool on a separate block, and the same thing happens once they're textured.

EDIT: Wireframes below. After experimenting a little bit, these things don't appear on the monochrome (default) texture :? .
Hidden/Spoiler:
Image
Image
EDIT2: I've deleted the bars from my building, instead I'll use short walls. However, I'd like to see if there is a cure for these lines, in case I ever come across them in the future.
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AceMastermind
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Re: Sketchup Textures Glitch

Post by AceMastermind »

Null_1138 wrote:...However, I'd like to see if there is a cure for these lines, in case I ever come across them in the future.
When your bar geometry is connected to the floor geometry you're just creating excessive triangles anyway, it's best to leave them disconnected especially for a game model.
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Re: Sketchup Textures Glitch

Post by Null_1138 »

AceMastermind wrote:
Null_1138 wrote:...However, I'd like to see if there is a cure for these lines, in case I ever come across them in the future.
When your bar geometry is connected to the floor geometry you're just creating excessive triangles anyway, it's best to leave them disconnected especially for a game model.
Is that how Sketchup works? I thought that was only for XSI...
Well, thanks Ace! I'll keep that in mind in the future.
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Re: Sketchup Textures Glitch

Post by ecko_66 »

Turn on 'Hidden Geometry' in the View drop-down menu.

Can you see the edges of your scratch then?
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