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Unfinished Bespin: Imperial Base source files
Posted: Sun Sep 26, 2010 2:35 pm
by [Padawan]Helkaan
I'm a n00b modder. I've got a lot of mod/map ideas (ex;
High Security Prison), but never I can finish my work. And when I don't finish my work, I delete it.
BUT
One month ago, I've started a map, Bespin: Imperial Base. Some weeks after, my BF2 crashed, Modtools too.
I can't finish the map, sure. So I release here the source files (to be clear, that's the data_BIB folder).
- The map isn't finished: no sides, no sky, no bug fixs, just the world.
The map isn't great: I'm a beginner, and that's my first map.
The map use some assets: Bespin/Endor/Kashyyyk props and Coruscant city props.
At the start, you get an error: just copy the files which cause error from the TantiveIV and Polis Massa props stock.
Finally, the link:
http://www.filefront.com/17323122/data_BIB.zip/ (ZIP file, ~160 mb)
Put the data_BIB folder in BF2_Modtools and modify the map as you want.
A (big) thanks to: Rends, GT, Pandemic.
Screenshots
Edit: Oh my Modtools works fine now. I hope I can create maps.
Re: Unfinished Bespin: Imperial Base source files
Posted: Sun Sep 26, 2010 11:32 pm
by Press_Tilty
You're giving us an unfinished map using stock assets?
Umm...thanks?
Re: Unfinished Bespin: Imperial Base source files
Posted: Sun Sep 26, 2010 11:40 pm
by Deviss
any screenie of it in ZE please

? that will help us to decide if download 160 mb

Re: Unfinished Bespin: Imperial Base source files
Posted: Mon Sep 27, 2010 12:26 am
by [TFA]Padawan_Fighter
Are any of these assets yours?
Re: Unfinished Bespin: Imperial Base source files
Posted: Mon Sep 27, 2010 12:40 pm
by [Padawan]Helkaan
Deviss wrote:any screenie of it in ZE please

? that will help us to decide if download 160 mb

On it.
EDIT: screens added, view the first message.
[TFA]Padawan_Fighter wrote:Are any of these assets yours?
No, I use only stock assets and Coruscant City assets.
Re: Unfinished Bespin: Imperial Base source files
Posted: Mon Sep 27, 2010 10:45 pm
by [TFA]Padawan_Fighter
Okay, then, you shouldn't be 'releasing' these at all. They're already out, and what you're doing is practically stealing. They aren't yours, and they aren't new. Hate to break it to you but there's just no use for anyone to download this stuff if they can get it already from it's ORIGINAL source. Only release assets if you made them.
An admin/mod will probably be here soon to lock this topic...
Re: Unfinished Bespin: Imperial Base source files
Posted: Mon Sep 27, 2010 11:06 pm
by Lozza
Or, he wanted someone to finish the map. I would download but its way to big. Use winrar, not zip.
Re: Unfinished Bespin: Imperial Base source files
Posted: Tue Sep 28, 2010 1:33 am
by Maveritchell
[TFA]Padawan_Fighter wrote:Okay, then, you shouldn't be 'releasing' these at all. They're already out, and what you're doing is practically stealing. They aren't yours, and they aren't new. Hate to break it to you but there's just no use for anyone to download this stuff if they can get it already from it's ORIGINAL source. Only release assets if you made them.
An admin/mod will probably be here soon to lock this topic...
If we shut down every asset release that didn't have completely original material, we'd have a very small assets section (not that anything would be wrong with that, but that's not our M.O.). His contribution from this topic is obviously the world design itself - the assets are included for the convenience of anyone rebuilding the map. He was pretty clear in his first post that the models weren't his own.
Re: Unfinished Bespin: Imperial Base source files
Posted: Tue Sep 28, 2010 3:10 am
by RevanSithLord
Maveritchell wrote:[TFA]Padawan_Fighter wrote:Okay, then, you shouldn't be 'releasing' these at all. They're already out, and what you're doing is practically stealing. They aren't yours, and they aren't new. Hate to break it to you but there's just no use for anyone to download this stuff if they can get it already from it's ORIGINAL source. Only release assets if you made them.
An admin/mod will probably be here soon to lock this topic...
If we shut down every asset release that didn't have completely original material, we'd have a very small assets section (not that anything would be wrong with that, but that's not our M.O.). His contribution from this topic is obviously the world design itself - the assets are included for the convenience of anyone rebuilding the map. He was pretty clear in his first post that the models weren't his own.
Technically both sides are right, but I'm going with Mav on this one.
If he made the layout, it's fine. And it's still a contribution on his part.
Now, on the other hand, I understand if it had been locked in-case he re-distributed actual assets and said they were his. That would be a no-no and looked down upon. But that does not seem to be the case here.
That possible scenario aside, there's nothing wrong with asking the community if they want to finish a map that includes already released assets (assets that he didn't claim were his, so he's in the clear I'm assuming.).
Err, feel free to correct me if I'm wrong Mav. Just was giving what seemed to be the impression here.
Re: Unfinished Bespin: Imperial Base source files
Posted: Tue Sep 28, 2010 11:51 am
by [Padawan]Helkaan
Lozza wrote:Or, he wanted someone to finish the map. I would download but its way to big. Use winrar, not zip.
Right, Lozza. I "release" here the map sources so someone finish it.
I try to recompress the file in another format.
Re: Unfinished Bespin: Imperial Base source files
Posted: Wed Feb 02, 2011 7:28 pm
by BF2-Master
Looks like a pretty well-made map to me.
How much of the world itself is set up? CPs, paths, etc.? Or just the layout itself?
Because if the world itself is done aside the sky I might try to finish it since the world's always been the hard part for me lol
(Hey GameToast, long time, no see.)
Re: Unfinished Bespin: Imperial Base source files
Posted: Wed Feb 02, 2011 8:24 pm
by AQT
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