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Toola: Frozen Tundra - Bug Issues & Questions

Posted: Sat May 05, 2007 3:06 pm
by CarbineImpulse
Post any download issues that you have or any bugs you see. This feedback will help the maker with any potential further developement of the map.

If you have questions with regards to this particular competion map then you can ask them here.

RE: Toola: Frozen Tundra - Bug Issues & Questions

Posted: Sat May 05, 2007 3:52 pm
by Darth_Z13
@Everyone, I'll add some death regions to the bottom of pits (ya know, the one with bridges over top) if Toola makes the pack. ;)
CarbineImpulse wrote:As an addition to the contest, winning maps will get limited time after completion of voting to sort out any minor bugs etc...

RE: Toola: Frozen Tundra - Bug Issues & Questions

Posted: Sat May 05, 2007 4:21 pm
by The_Emperor
Works fine for me :? It's the next one to be tested by me :P

Re: RE: Toola: Frozen Tundra - Bug Issues & Questions

Posted: Sat May 05, 2007 4:29 pm
by Darth_Z13
Super_Shadowman wrote:Dang it... I really want to play this map, but when I try to download it filefront gives me this message:

"Your download has failed. There were no available download servers."

I have tried downloading it a couple of hours ago and I got the same error - Not to mention that the map has had 0 downloads in total.
Hmmm... I'm getting the same message. :?

When I get home I'll upload it as an unregistered user on FileFront. Maybe that'll work. If not I'll upload it to FileToast.

And I know at least three people have downloaded it...

-EDIT- Odd... just tried it again and it worked fine.

RE: Re: RE: Toola: Frozen Tundra - Bug Issues & Questio

Posted: Sat May 05, 2007 5:02 pm
by The_Emperor
The Rep. pistol has no texture (the AWARD pistol, dunno bout the regular one)
Kellers gun has screwed up 1st person (but you already know that ;) )
Battledroid chuncks aren't white (Im picky! :D )
And yes, we need those deathregions!!!! :P

Nice map dude, really cold :P The skins suit the environment perfectly

Re: RE: Re: RE: Toola: Frozen Tundra - Bug Issues & Que

Posted: Sat May 05, 2007 8:31 pm
by Darth_Z13
The_Emperor wrote:The Rep. pistol has no texture (the AWARD pistol, dunno bout the regular one)
Kellers gun has screwed up 1st person (but you already know that ;) )
Battledroid chuncks aren't white (Im picky! :D )
And yes, we need those deathregions!!!! :P
I do know about the battle droid chunks. I opened the .msh, found that .tga and it is grey but still comes up ingame normal. But I'm pretty sure I can fix it. ;)

RE: Re: RE: Re: RE: Toola: Frozen Tundra - Bug Issues &

Posted: Sat May 05, 2007 8:38 pm
by brokenshard_of_glass
I've tested them all and this is a favorite of mine. The gizka are happy. OWW ! it bit my toe!

RE: Re: RE: Re: RE: Toola: Frozen Tundra - Bug Issues &

Posted: Sat May 05, 2007 10:42 pm
by phazon_elite
Hey, wait a sec. I read your readme, and I'm not in there for the green smash!?

- EP-782

RE: Re: RE: Re: RE: Toola: Frozen Tundra - Bug Issues &

Posted: Sat May 05, 2007 10:55 pm
by Darth_Z13
It didn't work. I ended up using train's idea of the wampa smash. I'll credit you for trying to help if you want. ;)

RE: Re: RE: Re: RE: Toola: Frozen Tundra - Bug Issues &

Posted: Sat May 05, 2007 11:03 pm
by trainmaster611
Ok heres what I found

1) You need to make more AI planning walls or whatever they're called because they are still running into the wall (although less)

2) They lake is still unfrozen

3) The are still no boundaries so you can still get to the other side and look into the tunnels from the outside and see the lousy terrain cuts

4) When you destroy the barrel in front of the arena, the flames float and don't go away

5)

Image

RE: Re: RE: Re: RE: Toola: Frozen Tundra - Bug Issues &

Posted: Sat May 05, 2007 11:10 pm
by phazon_elite
Oh..I see. That's fine with me.

I just played it, and it's pretty fun! I kind of found the smash a bit overpowering, though (with mace's I could never take out three droids surrounding me at once).

Off Topic: That floating head is weird!

- EP-782

RE: Re: RE: Re: RE: Toola: Frozen Tundra - Bug Issues &

Posted: Sat May 05, 2007 11:10 pm
by Darth_Z13
He he, I put that there on purpose. :D

-EDIT- Oh no! Did I credit Qdin and archer01 in the readme? :?

If I didn't... stupid me.

Posted: Sun May 06, 2007 2:02 am
by lieutenantcoda
remember that AAT that had no cannon and you said that its weapons will sink down the floor, its still is there

Posted: Sun May 06, 2007 9:24 am
by EGG_GUTS
Toola Crashed on loading for me.

Posted: Sun May 06, 2007 10:38 am
by XxDepredationxX
Toola also crash on loading for me......sometimes. The map is fun but enemy AI tends to fight at the tunnels rather than to the snow field and btw, why is river blood red and it's not frozen....

Posted: Sun May 06, 2007 10:52 am
by The_Emperor
Set water quality to normal and the water wont be red anymore

Posted: Sun May 06, 2007 1:05 pm
by Darth_Z13
Is it possible to freeze the water? :?

Posted: Sun May 06, 2007 3:57 pm
by The_Emperor
Well no, but you could however just make a floor that looks like ice (Like in Rhen Var, the caves for example) but it ain't possible to freeze the "water" :P

Posted: Sun May 06, 2007 9:23 pm
by authraw
Yeah, this map crashes on loading every time for me, too. You need to raise some of your memory pool levels, I think. I ran the modtools on it and got a log. It's too long to post, but from what I can see, you need to raise "Music", "SoldierAnimation", "EntityCloth", "ParticleTransformer::ColorTrans", and "ParticleTransformer::SizeTransf".

Good luck!

Posted: Sun May 06, 2007 9:37 pm
by Darth_Z13
I'm really sorry about the crashing guys. :(

I'll fix it as-soon-as-possible.