Missing files

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Locked
ARCTroopaNate
Jedi
Jedi
Posts: 1161
Joined: Mon Mar 21, 2011 8:12 pm
Projects :: Star Wars Battlefront - Tides of War
Games I'm Playing :: SWBF2 RC EAW
xbox live or psn: I have ps4
Location: STALKER!
Contact:

Missing files

Post by ARCTroopaNate »

Every time I need a file from Assets/worlds it's not there, no joke. I'm looking for Kamino1.fx and it's not there. I looked through every other folder and their .fx files are missing. I haven't done anything to the assets folder and I don't know why it's doing this to me. Does anyone know what's happened to my assets folder?
AQT
Gametoast Staff
Gametoast Staff
Posts: 4910
Joined: Sat Nov 03, 2007 4:55 pm
Location: SoCal, USA

Re: Missing files

Post by AQT »

Are you sure you are even looking in the right place? The Kamino1.fx file should be located in the assets\worlds\KAM\world1 folder. If it's not there for sure, try redownloading and reinstalling the mod tools.
Hidden/Spoiler:
This could end up like that one joke where the patient at the doctor's office thinks he is hurt wherever he touches, but it turns out his touching finger was really injured.
ARCTroopaNate
Jedi
Jedi
Posts: 1161
Joined: Mon Mar 21, 2011 8:12 pm
Projects :: Star Wars Battlefront - Tides of War
Games I'm Playing :: SWBF2 RC EAW
xbox live or psn: I have ps4
Location: STALKER!
Contact:

Re: Missing files

Post by ARCTroopaNate »

Will redownloading the modtools mess with any map/mods I have going?
AQT
Gametoast Staff
Gametoast Staff
Posts: 4910
Joined: Sat Nov 03, 2007 4:55 pm
Location: SoCal, USA

Re: Missing files

Post by AQT »

Reinstalling the mod tools shouldn't interfere with anything, but before you go through the trouble, are you sure you were looking in the right place? It's hard to believe that only the world .fx files are miraculously missing for no apparent reason.
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: Missing files

Post by THEWULFMAN »

And if you wanted to, you could ask for any "missing" files in the The "Help me find a known PRE-EXISTING asset" topic. Then I or anther member will replace any missing files.
[Padawan]Helkaan
Sith
Sith
Posts: 1444
Joined: Mon Aug 16, 2010 3:01 pm
Projects :: Dunno. Maybe making something
Games I'm Playing :: Some.

Re: Missing files

Post by [Padawan]Helkaan »

Kamino1.fx
Hidden/Spoiler:
[code]Effect("ColorControl")
{
PS2()
{
Enable(1);
WorldBrightness(0.46);
WorldContrast(0.48);
WorldSaturation(0.65);
}
}

Effect("Wind")
{
Enable(1);
Velocity(1.0, 0.3);
VelocityRange(1.0);
VelocityChangeRate(0.1);
}

Effect("Precipitation")
{
Enable(1);
Type("Streaks");
Range(12.5);
Color(216, 220, 228);
VelocityRange(1.0);
ParticleDensityRange(0.0);
CameraCrossVelocityScale(0.2);
CameraAxialVelocityScale(1.0);

GroundEffect("com_sfx_rainsplash");
GroundEffectSpread(8);

PS2()
{
AlphaMinMax(0.8, 1.0);
ParticleSize(0.06);
ParticleDensity(80.0);
Velocity(8.0);
StreakLength(1.7);
GroundEffectsPerSec(7);
}
XBOX()
{
AlphaMinMax(0.2, 0.3);
ParticleSize(0.02);
ParticleDensity(256.0);
Velocity(9.0);
StreakLength(1.0);
GroundEffectsPerSec(15);
}
PC()
{
AlphaMinMax(0.3, 0.45);
ParticleSize(0.02);
ParticleDensity(256.0);
Velocity(9.0);
StreakLength(1.0);
GroundEffectsPerSec(15);
}
}

Effect("Lightning")
{
Enable(1);
Color(255, 255, 255);
SunlightFadeFactor(0.1);
SkyDomeDarkenFactor(0.4);
BrightnessMin(1.0);
FadeTime(0.2);
TimeBetweenFlashesMinMax(3.0, 5.0);
TimeBetweenSubFlashesMinMax(0.01, 0.5);
NumSubFlashesMinMax(2, 5);
HorizonAngleMinMax(30, 60);
SoundCrack("kam_amb_thunder");
SoundSubCrack("kam_amb_thundersub");
}

Effect("Water")
{
// general parameters

Tile(4.0,4.0);
MainTexture("kam1_water_2");

FoamTexture("kam1_water");
FoamTile(5.0,5.0);

// ocean parameters
OceanEnable(1);
WindDirection(0.2,1.0);
WindSpeed(25.0);

// water event parameters
WaterRingColor(148, 170, 192,255);
WaterWakeColor(192, 192, 192,255);
WaterSplashColor((192, 192, 192,255);

// PS2 parameters
PS2()
{
Velocity(0.01,0.05);
PhillipsConstant(0.00001);
PatchDivisions(16,16);
LODDecimation(2);

MinDiffuseColor(32, 40, 32, 255);
MaxDiffuseColor(128, 130, 128, 255);
BorderDiffuseColor(160, 160, 160, 255);
SpecularColor(192, 192, 192, 192);
SpeckleSpecularColor(160, 160, 160, 255);
SpeckleAmbientColor(75, 75, 75, 255);
SpeckleTextures("water_specles0", "water_specles1", "water_specles2", "water_specles3");
SpeckleTile(5.0, 5.0);
SpeckleBlendSpeed(4.0);
SpeckleScrollSpeed(0.0,0.0);
SpeckleCoordShift(10.0,10.0);
LightAzimAndElev(1.0,0.0);
}

XBOX()
{
Velocity(0.001,0.005);
PhillipsConstant(0.00001);
PatchDivisions(16,16);
LODDecimation(2);
}

PC()
{
Velocity(0.001,0.005);
PhillipsConstant(0.00001);
PatchDivisions(16,16);
LODDecimation(2);
}

}

LightningBolt("skybolt")
{
Texture("lightning");
Width(30.0);
FadeTime(0.5);
BreakDistance(20.0);
TextureSize(30.0);
SpreadFactor(20.0);
MaxBranches(2.0);
BranchFactor(0.5);
BranchSpreadFactor(8);
BranchLength(80.0);
InterpolationSpeed(0.4);
NumChildren(1);
ChildBreakDistance(15.0);
ChildTextureSize(8.0);
ChildWidth(1.0);
ChildSpreadFactor(10.0);
Color(255,255,255,255);
ChildColor(255,255,255,150);
}

Effect("Blur")
{
PC()
{
Enable(0);
Mode(1)
ConstantBlend(0.44)
DownSizeFactor(0.2500)
}
XBOX()
{
Enable(0);
Mode(1)
ConstantBlend(0.44)
DownSizeFactor(0.2500)
}
}

Effect("hdr")
{
Enable(1)
}[/code]
Locked