Gian speeder?

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EA711
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Gian speeder?

Post by EA711 »

Were are the gian speeder odf's? Thanks in advance.
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Re: Gian speeder?

Post by jedikiller32 »

Doesn't look like there are any (assuming the Gian speeder is the one you see on Naboo during the campaign). The REQ file for the GAR side calls for gar_hover_combatspeeder, but that ODF is not present in the GAR side's odf folder.

You can find the MSH files in Assets/Sides/GAR/msh- they are the gar_hover_combatspeeder ones, I believe. the all_hover_combatspeeder tga files are probably part of this as well.

Hope that helps, even though you didn't get what you wanted.
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Re: Gian speeder?

Post by EA711 »

Yes the one from the campaign, find it a bit strange, if it is not in the the side lvl's were could it be?
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Re: Gian speeder?

Post by jedikiller32 »

It could have been removed by the developers or something, or it could have been a possible oversight.

I believe the ODFs are somewhere. I'll see if I can locate them.
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Re: Gian speeder?

Post by ANDEWEGET »

in the republic side are gian speeders odf somewhere if i remember right.
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Re: Gian speeder?

Post by EA711 »

I searched my whole assets folder and I could not find it. :?
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Re: Gian speeder?

Post by YaNkFaN »

try the nab world .odf and .msh that's where i think it is
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Re: Gian speeder?

Post by EA711 »

I found it can't get it to work, I get a ctd. The line for the speeder does not exist in the lua. I think it is part on the map like the faambas. So it can only be edited by messing with the map.
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Re: Gian speeder?

Post by Pelt »

I think you need to copy the relevant files over to the side folder, then add entries for the tank into the <sidename>.req file (you may also need to copy over the FPM req file and possibly edit the .ODF file to point to it if you want to include the 1st-person view with the tank).
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Re: Gian speeder?

Post by EA711 »

Yeah I've done that. But what I meant was that, normaly if you want a certain vehicle in game you add it in the mission lua. But for the combat speeder it is different; It appears in game but is not present in the lua, so I give up. :cpu:
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