For those with .combo knowledge -- killing crouch ability
Moderator: Moderators
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
For those with .combo knowledge -- killing crouch ability
So I'm 99% done with playable Acklay for Felucia Hunt mode. The last bug is killing the ability to crouch. Anyone know how to do this in the .combo file?
-
Vyse
- General

- Posts: 776
- Joined: Sun Aug 28, 2005 5:01 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: For those with .combo knowledge -- killing crouch abilit
The only thing I can think would be to repalce the "Crouch" parts in the .combo with "Stand".
Example where it says; and the other place it says "Crouch"
Posture("Stand", "Crouch");
change to
Posture("Stand", "Stand");
Someone else probably knows for sure. I think there is a way to remove the action of crouching completely, however having the combo file for the acklay kind of seems like a hack way of setting it up so it may not be possible without re writting the whole .combo.
Example where it says; and the other place it says "Crouch"
Posture("Stand", "Crouch");
change to
Posture("Stand", "Stand");
Someone else probably knows for sure. I think there is a way to remove the action of crouching completely, however having the combo file for the acklay kind of seems like a hack way of setting it up so it may not be possible without re writting the whole .combo.
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
RE: Re: For those with .combo knowledge -- killing crouch ab
*SOLVED*
I added InputLock("Crouch");
Topic solved, topic locked.

I added InputLock("Crouch");
Topic solved, topic locked.
- PR-0927
- Old School Staff
- Posts: 844
- Joined: Fri Dec 31, 2004 9:15 pm
- Location: Kent, OH, U.S.A.
RE: Re: For those with .combo knowledge -- killing crouch ab
I know this is locked...but can something like this be done to disable jumping in a unit...?
I don't want my B2 Super Battle Droid to be able to jump...it jumps at a height of 0, but I want jumping to be disabled totally...
- Majin Revan
I don't want my B2 Super Battle Droid to be able to jump...it jumps at a height of 0, but I want jumping to be disabled totally...
- Majin Revan
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
RE: Re: For those with .combo knowledge -- killing crouch ab
If you use a combo file you just add InputLock("jump") which locks the jump command
- PR-0927
- Old School Staff
- Posts: 844
- Joined: Fri Dec 31, 2004 9:15 pm
- Location: Kent, OH, U.S.A.
RE: Re: For those with .combo knowledge -- killing crouch ab
Hmm, if I don't use a .combo file...?
- Majin Revan
- Majin Revan
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
