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My New try at the EE3
Posted: Fri Jan 19, 2007 12:16 am
by WideBoy
For a while ago i had a EE3 project going.
But my last model was pretty poly heavy and i kinda gave up on it.
Then i started to play the game again and i got just as pissed as before when i see that Boba is using a E-11.
That boy deserves to use his own gun.
But I got some Texture problems and if any one could do it "playable" i would be ever so greatfull.
Images:
BAD texture:
Non Texture:
Any tips and criti..critism.. yeah you know what i mean is welcome.
RE: My New try at the EE3
Posted: Fri Jan 19, 2007 4:26 am
by Qdin
Wideboy, if you want to get it converted, take initiative yourself by asking and not presenting it and hoping somebody will get 'mercy' (so to say

) it barely ever works. it's actually just like when you wanna seek for job. Don't make an ad in a newspaper or on the net, hoping someone will hire you - instead contact the ones who has the 'possibilities' you want. PM or send a message on MSN, Xfire or in a mail. I won't do it unless you ask me more in person than in a topic
and i've said it before, but don't that thing at the 'grip' go in THROUGH the hand/arm ingame..?
and what's with the BAD texture?

lol
Posted: Fri Jan 19, 2007 3:53 pm
by WideBoy
"and i've said it before, but don't that thing at the 'grip' go in THROUGH the hand/arm ingame..?"
Well yeah, but last time i made the EE3 it was without the "shoulder suport thingy" and then i got some critism. But if it will work better ingame without it its going off.
And the bad texture is basicly just rusty black.. bad as i said and i gues you agree with me

Posted: Fri Jan 19, 2007 4:11 pm
by Epena
Why was this topic locked?
Posted: Fri Jan 19, 2007 4:20 pm
by minilogoguy18
i cant even make out the top texture because of how you pot it in that white box. besides taking renders DOES NOT give you the game result, textured decal view mode is what the textures will look like in game, not textured, open GL or taking a render.
Posted: Fri Jan 19, 2007 4:35 pm
by Qdin
So here's the deal: I'll convert it and to prevent any 'hurrying', rushing or any comments it'll stay locked until Wideboy finds it presentable and will present an update.
If there will be any problems occuring it's just awful to have a whole topic to explain it to instead of having one where you actually update as you feel like it/progresses.
isn't that a good deal?
