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Are Custom Weapon Icons possible?

Posted: Fri Jan 17, 2014 3:31 am
by TWINKEYRUNAWAY
Hello gentlemen! Anyway Ive been pondering this idea for a few weeks now if not months on a particular design for weapon icons. The thing is I am not all that sure if this idea can be accomplished through this engine or the current modding methods. Bascially I am aiming to create something of a Battlefront 1 design, simple outline with another color in the inside for the weapon icon. Here is my concept as of now:

I want to change this
Hidden/Spoiler:
Image
Image

To something like this
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Image
Image


The thing is I know battlefront 2 will to the best of my knowledge only take the weapon mesh model and make an icon with that in the lower left hand corner. It wouldn't be a simple re-direction to a tga file, it might need to be a mesh file with this texture. I guess what I am asking is would anyone have any idea if this would be possible? :o

Re: Are Custom Weapon Icons possible?

Posted: Fri Jan 17, 2014 3:52 am
by THEWULFMAN
It'd be pretty easy to put an icon on a flat mesh (a square would do) and use it as your icon.

Re: Are Custom Weapon Icons possible?

Posted: Fri Jan 17, 2014 5:02 am
by Anakin
It's just like thewulfman said. But you also can duplicate wour weapon and give it an other texture and use it as icon.
HUDTag = "my_icon_mesh"

That's the line for the icon. And there you can use what ever you want. It's not possible to make an hud icon and use the weapon for iron sight. But you can use a different icon from the weapon mesh.