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Posted: Sun May 06, 2007 10:50 pm
by Caleb1117
Offtopic: Can load crashing be caused by over full memory pools?

Posted: Wed May 09, 2007 9:47 pm
by Darth_Z13
So it seems...

Posted: Sat May 12, 2007 3:16 am
by lieutenantcoda
more units are needed on the map as the place looks near deserted a bit. it would fix the problem of the tunnels being deserted as well

Posted: Mon Jun 04, 2007 9:44 pm
by Darth_Z13
-Toola v1.1 Worklog-

Add Death Regions- Done

Fix Republic Award Pistol- Done

Battledroid Chunks- Done

Freeze Lake- Done

Look into AI- Done

Boundary- Done

Flames on Barrel- Done

Remove Floating Head ( :P )- Done

Credit archer01, Qdin, Pahricida, wazmol69, Rekubot, LucasArts and George Lucas- Done

Raise MemoryPools to fix Crashing- Done

Add Custom Weapon Sounds- Done

To be updated as more work is done...

If anyone finds any more bugs please tell me ASAP. ;)

Updated- June 5, 6:01


Updated- June 5, 6:47


Updated- June 16, 9:26


Updated- June 24, 1:59

Posted: Sun Jun 24, 2007 2:07 pm
by Darth_Z13
Trailer for v1.1, it'll be out sometime today! :D

http://www.youtube.com/watch?v=8bDozTs3vgA