Page 2 of 2
Posted: Sun May 06, 2007 10:50 pm
by Caleb1117
Offtopic: Can load crashing be caused by over full memory pools?
Posted: Wed May 09, 2007 9:47 pm
by Darth_Z13
So it seems...
Posted: Sat May 12, 2007 3:16 am
by lieutenantcoda
more units are needed on the map as the place looks near deserted a bit. it would fix the problem of the tunnels being deserted as well
Posted: Mon Jun 04, 2007 9:44 pm
by Darth_Z13
-Toola v1.1 Worklog-
Add Death Regions-
Done
Fix Republic Award Pistol-
Done
Battledroid Chunks-
Done
Freeze Lake-
Done
Look into AI-
Done
Boundary-
Done
Flames on Barrel-
Done
Remove Floating Head (

)-
Done
Credit archer01, Qdin, Pahricida, wazmol69, Rekubot, LucasArts and George Lucas-
Done
Raise MemoryPools to fix Crashing-
Done
Add Custom Weapon Sounds-
Done
To be updated as more work is done...
If anyone finds any more bugs please tell me ASAP.
Updated- June 5, 6:01
Updated- June 5, 6:47
Updated- June 16, 9:26
Updated- June 24, 1:59
Posted: Sun Jun 24, 2007 2:07 pm
by Darth_Z13
Trailer for v1.1, it'll be out sometime today!
http://www.youtube.com/watch?v=8bDozTs3vgA