Invisible Health Area

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Zoyarox
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Invisible Health Area

Post by Zoyarox »

I looked at different turrets in Zeroeditor, and I found a ODF file named "com_holo_health".
I placed it but nothing happened, neither did I see an object or region.

Well, apparently that thing covers a (kind of) big area in-game and everyone gets healed who is in it.
When I headed back to ZE I checked every edit mode and marked everything under "SHOW:", but that health region doesn't appear anywhere. (not in the object list, region list,...)

How do I remove it???
It's not that much of a problem, I could use it, but there should be a way to remove that somehow?
Last edited by Zoyarox on Sun Aug 09, 2015 1:27 am, edited 1 time in total.
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AceMastermind
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Re: Invisible Health Area

Post by AceMastermind »

Welcome to Gametoast!

Make sure you are in the same layer where it was placed
Make sure you are in Object Edit mode
Find and select the ODF in the Config side of the Object List Browser
Press delete on your keyboard and save
DroidekaWarrior
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Re: Invisible Health Area

Post by DroidekaWarrior »

com_holo_health is simply a visual dislay (blue rings) attached to an actual medical droid and you see them when you heal.

If you want to make an actual invisible health region, hide a health bot somewhere, maybe underground. While selecting the health bot you can see an option to fill in "EffectRegion" type anything here like MyRegion
Then in region mode make a region called MyRegion and put it where you want to heal.

In your map script under ScriptPostLoad you may need to add:
ActivateRegion("MyRegion")
Zoyarox
Posts: 3
Joined: Sat Aug 08, 2015 4:22 am
Projects :: [Lost Snow Village] [Battle of Phaseera]
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Re: Invisible Health Area

Post by Zoyarox »

AceMastermind wrote:Welcome to Gametoast!

Make sure you are in the same layer where it was placed
Make sure you are in Object Edit mode
Find and select the ODF in the Config side of the Object List Browser
Press delete on your keyboard and save
Thank you, AceMastermind!

Thanks for your reply, even it didn't help me, because whatever heals the troops in this area is neither in the list with all objects ("ODF in the Config side of the Object List Browser" - I think you ment that?) neither does it show up when I change layers :/


I can't even be sure it is com_holo_health that made that heal region, but it would be the only logical thing; I only have some plants and turrents on my map so far.


And thank you DroidekaWarrior for that instruction, I'm sure I can make use of that sometime!!!




As I said it isn't that tragic if it (the heal area thing) stays there, but I would like to find a way to solve it anyways. If you guys need pictures, I can hand you some if it helps.
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