Random textures for units?
Posted: Mon Mar 24, 2008 3:44 pm
I'm doing some override textures for my team (which is to remain anonymous until the moment of its release) and I was wondering if it was possible to make it so that there are several textures assigned to one model and when you play, each time you spawn the game randomly chooses a texture out of the assigned list.
For example, you start the map and your clone trooper is blue. You play and then die, and when you come back to the spawn screen your clone trooper is red. You die, and then the spawn screen displays a green trooper, and then a purple trooper, and maybe then a red one again - all on the same model. Plus, ingame, you see a group of three clone troopers kneeling and shooting. One is orange, one is silver, and one is yellow. I'm sure you get the idea now.
So. Is it possible?
For example, you start the map and your clone trooper is blue. You play and then die, and when you come back to the spawn screen your clone trooper is red. You die, and then the spawn screen displays a green trooper, and then a purple trooper, and maybe then a red one again - all on the same model. Plus, ingame, you see a group of three clone troopers kneeling and shooting. One is orange, one is silver, and one is yellow. I'm sure you get the idea now.
So. Is it possible?