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Loadscreen Comp
Posted: Sun Oct 25, 2009 2:52 pm
by Sky_216
Convo pack had one too, so why not?
Anyone who's played DS will have noticed the maps all have the same, very bland, loadscreen. This was done mainly to save time. However, for version 2 it'd be good for each map to have a (could have more than one but it'd take up too much size).
Since I almost never run my BF2 copy at 1024x768 I can't really do this....so....anyone else want to?
Settings should be on:
Resolution: 1024 x768
Lighting: Medium
Water: High (just for the screens)
Shadows: Whatever you want.
Screens hould show off the MAP more than the UNITS.
To stop this topic getting spammed with hundreds of screens, max of two screens per map per member.
And please use hide tags.
Re: Loadscreen Comp
Posted: Sun Oct 25, 2009 2:59 pm
by RogueKnight
Skyhammer_216 wrote:Convo pack had one too, so why not?
Anyone who's played DS will have noticed the maps all have the same, very bland, loadscreen. This was done mainly to save time. However, for version 2 it'd be good for each map to have a (could have more than one but it'd take up too much size).
Since I almost never run my BF2 copy at 1024x768 I can't really do this....so....anyone else want to?
Settings should be on:
Resolution: 1024 x768
Lighting: Medium
Water: High (just for the screens)
Shadows: Whatever you want.
Screens hould show off the MAP more than the UNITS.
To stop this topic getting spammed with hundreds of screens, max of two screens per map per member.
And please use hide tags.
Could you please make the loadscreens a little bigger than 1024 x768? That's a little under half of my monitor size.
Re: Loadscreen Comp
Posted: Sun Oct 25, 2009 3:01 pm
by Sky_216
DarthRogueKnight wrote:Skyhammer_216 wrote:Convo pack had one too, so why not?
Anyone who's played DS will have noticed the maps all have the same, very bland, loadscreen. This was done mainly to save time. However, for version 2 it'd be good for each map to have a (could have more than one but it'd take up too much size).
Since I almost never run my BF2 copy at 1024x768 I can't really do this....so....anyone else want to?
Settings should be on:
Resolution: 1024 x768 (minimum)
Lighting: Medium
Water: High (just for the screens)
Shadows: Whatever you want.
Screens hould show off the MAP more than the UNITS.
To stop this topic getting spammed with hundreds of screens, max of two screens per map per member.
And please use hide tags.
Could you please make the loadscreens a little bigger than 1024 x768? That's a little under half of my monitor size.
Well loadscreens have to be 1024x1024 (I think) If you post a bigger pic I guess I'll scale it down.
Re: Loadscreen Comp
Posted: Sun Oct 25, 2009 3:05 pm
by Hebes24
I believe the dimensions for loadscreens just has to be a power of 2 (i.e. both length and width must be equal to a number that is 2^x). 2^10 is 1024. The next biggest dimensions possible would be 2^11, which would make the loadscreen have to be 2048X2048. I'm pretty sure very few people here, if any at all, have resolution close to that.
But, like you said,
Skyhammer, you can just scale a larger screenshot down to 1024.
Re: Loadscreen Comp
Posted: Sun Oct 25, 2009 5:47 pm
by AQT
Here are my entries:
Adon Fel
Ellera Prime
They don't show off the units at all.

Re: Loadscreen Comp
Posted: Sun Oct 25, 2009 11:36 pm
by Nova Hawk
Here are my entries:
Fai'kaal:
Corellia:
Ark Mion:
Re: Loadscreen Comp
Posted: Mon Oct 26, 2009 2:57 am
by Sky_216
Umm...units in screens would be nice, they just shouldn't be "unit" glamour shots (ie main focus on unit)
Re: Loadscreen Comp
Posted: Mon Oct 26, 2009 9:54 am
by Delta-1035
You probably will not choose this picture, Sky, but I just thought it was cool:
Re: Loadscreen Comp
Posted: Mon Oct 26, 2009 2:16 pm
by Nova Hawk
Skyhammer_216 wrote:Umm...units in screens would be nice, they just shouldn't be "unit" glamour shots (ie main focus on unit)
Ok, will try to do that next time.
Re: Loadscreen Comp
Posted: Mon Oct 26, 2009 3:37 pm
by obiboba3po
AQT wrote:Here are my entries:
Adon Fel
Ellera Prime
That looks fantastic IMO

Re: Loadscreen Comp
Posted: Mon Oct 26, 2009 6:04 pm
by GangsterJawa
Meh, this is probably too unit-y, but might as well take a shot...
Blanking on the name of the map right now, but you know what it is...
Re: Loadscreen Comp
Posted: Mon Oct 26, 2009 6:07 pm
by Nihillo
I didn't even know the 212th was included in Dark Space.

Neat shot, but yeah, it doesn't show much of the map itself.
Re: Loadscreen Comp
Posted: Mon Oct 26, 2009 6:19 pm
by Sky_216
GangsterJawa wrote:Meh, this is probably too unit-y, but might as well take a shot...
Blanking on the name of the map right now, but you know what it is...
Are...that's from UB:TCW. Maps for it are Purple, Maps for DS are green.
Re: Loadscreen Comp
Posted: Mon Oct 26, 2009 6:24 pm
by Nihillo
That map does look like Crathe, though.
Re: Loadscreen Comp
Posted: Mon Oct 26, 2009 6:32 pm
by Nova Hawk
It's actually Abregado-Rea.
Re: Loadscreen Comp
Posted: Mon Oct 26, 2009 6:47 pm
by GangsterJawa
Skyhammer_216 wrote:GangsterJawa wrote:Meh, this is probably too unit-y, but might as well take a shot...
Blanking on the name of the map right now, but you know what it is...
Are...that's from UB:TCW. Maps for it are Purple, Maps for DS are green.

Sorry... I've been really tired as of late.

Yeah, I don't know what I was thinking. I'll get shots from YOUR mod up... tonight maybe.
Re: Loadscreen Comp
Posted: Tue Oct 27, 2009 1:21 am
by Nova Hawk
As requested, here are two maps that show off some of the units.
Veriss: Mining Colony
Rhen Var: Monastery
Re: Loadscreen Comp
Posted: Tue Oct 27, 2009 3:34 pm
by GangsterJawa
Re: Loadscreen Comp
Posted: Tue Oct 27, 2009 4:00 pm
by mswf
Skyhammer_216 wrote:To stop this topic getting spammed with hundreds of screens, max of two screens per map per member.
I like the first one.
Re: Loadscreen Comp
Posted: Tue Oct 27, 2009 7:39 pm
by GangsterJawa
mswf wrote:Skyhammer_216 wrote:To stop this topic getting spammed with hundreds of screens, max of two screens per map per member.
I like the first one.

Sorry, didn't see that.