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Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}

Posted: Thu Apr 09, 2009 10:35 pm
by msc
Wow, definantly interesting to see maps based off of Metroid Prime(series). and I must say the Marines so far look very good. Keep it up! :thumbs:

Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}

Posted: Fri Apr 10, 2009 1:08 pm
by GangsterJawa
Umm, just so you know (sorry if this is junior moderating) the admins here aren't too keen on signatures.

Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}

Posted: Mon Apr 13, 2009 7:27 pm
by phazon_elite
Say, did you ever use that GF Trooper skin by Hawksolo? I can't determine it by looking at your screens.

As for the project itself, looks great! I'm a big fan of the Metroid series, especially Metroid Prime (obviously, lol), so it's great to see something like this in the works! Keep up the good work! :D

Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}

Posted: Fri Apr 17, 2009 9:36 pm
by Smug
Really good looking. Not a huge fan of Metroid, but its ok. The mod looks amazing, though.

Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}

Posted: Sat Apr 18, 2009 6:03 pm
by Hawksolo
GangsterJawa wrote:Umm, just so you know (sorry if this is junior moderating) the admins here aren't too keen on signatures.
I can't tell by the screens if he is or not, but glad to see someone picking up the ball where I dropped it and started making Prime maps like I planned to.

Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}

Posted: Sat Apr 18, 2009 7:09 pm
by GangsterJawa
Umm, I was talking to Msc. He deleted it though.

Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}

Posted: Sat Apr 18, 2009 8:43 pm
by Fluffy_the_ic
GangsterJawa wrote:Umm, I was talking to Msc. He deleted it though.
He meant to quote Phazon. It's pretty obvious based on what he said.

Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}

Posted: Sat Apr 18, 2009 11:01 pm
by hammythepig
Um, are there supposed to be pics on the first post?

Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}

Posted: Sun Apr 19, 2009 2:52 pm
by GangsterJawa
Fluffy_the_ic wrote:
GangsterJawa wrote:Umm, I was talking to Msc. He deleted it though.
He meant to quote Phazon. It's pretty obvious based on what he said.
Yeah, I wasn't sure what he was trying to say. I see it now though. :oops:

Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}

Posted: Mon Apr 20, 2009 12:18 am
by Hawksolo
Fluffy_the_ic wrote:
GangsterJawa wrote:Umm, I was talking to Msc. He deleted it though.
He meant to quote Phazon. It's pretty obvious based on what he said.
Yep, hit the wrong quote button lol. Thought it was on top as on many other forums I visit... but its bottom here lol.

Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}

Posted: Mon Apr 20, 2009 11:34 am
by delta578
Wow I remember playing the Prime Front 0.5 Beta and having a GREAT time (though both sides were still pretty much the same with weapons and heroes) I can't wait for this to come out.

If I may mention something though, when I installed 0.5 and put in the Sides it wiped my Shipped Sides completely, I thnk you should make sure that, that doesn't happen.

The Marines look AWESOME and so do the new maps :thumbs:

Keep up the good work!

Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}

Posted: Mon Apr 20, 2009 3:57 pm
by RED51
:? That never happened to me...but don't worry, I've changed the sides folder location, so it won't mess up the shipped sides now.

Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}

Posted: Tue Apr 21, 2009 7:57 pm
by msc
GangsterJawa wrote:Umm, just so you know (sorry if this is junior moderating) the admins here aren't too keen on signatures.

That wasnt a signature. :? That was literally a thumbs up. Either way I figured it out.

Back on topic, looks good. Keep it up.

Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}

Posted: Tue Apr 21, 2009 9:49 pm
by GangsterJawa
Umm, no, earlier, you had the little "-Msc" tag at the end of your post. That's what I was referring to, but you deleted it.

Re: W.I.P.: Prime Front{Version 1.75 release(Almost)}

Posted: Tue Apr 21, 2009 11:25 pm
by MileHighGuy
i like the new one, just maybe reskin the torso a bit more though. and where did u get the origional elite skin?(not uvs)

Re: W.I.P.: Prime Front{Version 1.00 release(Almost)}

Posted: Sat Apr 25, 2009 6:40 pm
by RED51
After some thinking and planning, I've came up with four new mode ideas:
Hunter Death Match:
A death match, but pitting every one, reguardless of the team they came from, aginst each other. It like hero assault, but with gunners and no teams.
Ocolith Capture:
Basicly, capture the flag, but instead of a flag, you have to capture a ocolith(those things you have to get in Metroid Prime Hunters in order to advance).
Rally Flag:
I'm not really sure this mode might work but, the idea is that you have to kill the enemy teams flag holder while protecting you flag holder.
Raiding Party:
Just like space assault, except there's no space action and your already in the ship. The goal is to destroy most or all of the ships critical parts to score points to win. The defending team score points by killing a raider. Should all of the raiders get killed, the defenders win. This mode is timed.
I've setted up a Mod db page, but it's still waiting it's approval.
Also, I've taken out Felucia. Next version, I'll remove three more shipped maps. After that, I'll have to decide what shipped map should remain.

Re: W.I.P.: Prime Front{Version 1.00 release(Almost)}

Posted: Sat Apr 25, 2009 6:42 pm
by MileHighGuy
maybe an ocolith oddball?

Re: W.I.P.: Prime Front{Version 1.00 release(Almost)}

Posted: Sun Apr 26, 2009 10:49 pm
by phazon_elite
RED51 wrote:After some thinking and planning, I've came up with four new mode ideas:
Hunter Death Match:
A death match, but pitting every one, reguardless of the team they came from, aginst each other. It like hero assault, but with gunners and no teams.
Ocolith Capture:
Basicly, capture the flag, but instead of a flag, you have to capture a ocolith(those things you have to get in Metroid Prime Hunters in order to advance).
A modified CTF for Octolith Capture mode would be pretty cool actually, but I'm not sure where a nice texture of one would be. As for a DM mode, it's been tried before be the Convo Pack, but they ultimately removed it (although it worked pretty well, except it was hard to tell who was on who's side).

Re: W.I.P.: Prime Front{Version 1.00 release(Almost)}

Posted: Thu Jul 09, 2009 12:31 pm
by metal shadows
I know it is realeased but please put samus in the game and maybe make his head little bigger the samus model's head is too small or put kraid or ridley or a space pirate if possible or omega pirate

Re: W.I.P.: Prime Front{Version 1.00 release(Almost)}

Posted: Thu Jul 09, 2009 1:21 pm
by RED51
I'm still working on this, but I don't have any updates planed for awhile, so I guess someone should lock this untill I'm ready to post an update.