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Wookie Jedi crashs the game when I select him [Solved]
Posted: Mon Sep 26, 2011 1:18 pm
by Executer94
I modded the odf of a wookie and gave him a lightsaber and the animation of Darth Maul.
The game crashs when I select the wookie.
My really bad messages are these:
Re: Wookie Jedi crashs the game when I select him
Posted: Tue Sep 27, 2011 4:06 am
by DarthD.U.C.K.
it seems like you mixed anims/combos for the wookie and hes missing an anim...
the second error is related to the turret missing a turretbasenode (like i just posted in the other thread

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Re: Wookie Jedi crashs the game when I select him
Posted: Tue Sep 27, 2011 9:33 am
by Executer94
I didnt change anything than the wookie odf
Maybe I should show it:
Re: Wookie Jedi crashs the game when I select him
Posted: Tue Sep 27, 2011 9:53 am
by DarthD.U.C.K.
skeletonname and animationname are synonymous. the animset "maul" is overritten by "wookie" and therfore the anims cant be found. you have to munge a new animationset with mauls anims and the wookieskeleton or try this:
Re: Wookie Jedi crashs the game when I select him
Posted: Tue Sep 27, 2011 9:58 am
by Executer94
Should I leave the SkeletonLowRes?
Re: Wookie Jedi crashs the game when I select him
Posted: Tue Sep 27, 2011 9:59 am
by DarthD.U.C.K.
yes
Re: Wookie Jedi crashs the game when I select him
Posted: Tue Sep 27, 2011 10:04 am
by Executer94
It works! Thanks a lot!