Need advice for Unit setup

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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LEO
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Need advice for Unit setup

Post by LEO »

I want to create a New unit
And i watch and read a lot of tuts but there's no way for me to make it work so here are my question(s):
1: Which steps are required?
If i understand everything right than it works like this:
Create a mesh like you do it for a prop but create a soldier mesh
Create Bones for this mesh
set envelope
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ANDEWEGET
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Re: Need advidice for Unit setup

Post by ANDEWEGET »

If you don't want to create new animations you can use the default SWBF skeleton.
You can take a look at the stock characters by importing them with the ZETools importer.
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Re: Need advidice for Unit setup

Post by Marth8880 »

ANDEWEGET wrote:You can take a look at the stock characters by importing them with the ZETools importer.
Off-topic-ish: GAH!!!!!!! I can't possibly explain how much I love this freakin tool and how flawless it is! (Heh, flawless? I should try importing cloth... I'm honestly not sure though whether or not it can actually import it or not. :o )
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ANDEWEGET
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Re: Need advidice for Unit setup

Post by ANDEWEGET »

Flawless... :D
Just a null for cloth. I could import the mesh without any cloth properties though. But no export via ZETools.
I'm really busy with two other projects right now so it won't make it in soon.
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