Stop _lowrez from being used as collision? [Solved]

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Post Reply
MileHighGuy
Jedi
Jedi
Posts: 1194
Joined: Fri Dec 19, 2008 7:58 pm

Stop _lowrez from being used as collision? [Solved]

Post by MileHighGuy »

The game is using my _lowrez models as collision when I would prefer it generate them from the high rez models only. Is there a way to do this? I tried -donotmergecollision in the option and nothing changed.

EDIT: I looked at the rendercollsion in game and both are being used as collision. But my question still stands
Last edited by MileHighGuy on Sat Nov 01, 2014 2:13 pm, edited 1 time in total.
thelegend
Sith
Sith
Posts: 1433
Joined: Thu Jan 23, 2014 6:01 am
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#
Location: Right behind you :)

Re: stop _lowrez form being used as collision?

Post by thelegend »

Did you make sure you named the models right? Example: house and house_lowrez
MileHighGuy
Jedi
Jedi
Posts: 1194
Joined: Fri Dec 19, 2008 7:58 pm

Re: stop _lowrez form being used as collision?

Post by MileHighGuy »

I fixed it by duplicating my high rez model and naming it as collision (collision_-svbot-name). Thanks for your reply.
Post Reply