ZE Planning help [Solved]
Posted: Fri Nov 07, 2014 1:58 pm
Question 1:
I'm having issues allowing AI units to go through the little tunnel on mustafar shipped map, it's the one marked in the screenshot below
I tried using the planning hubs and connecting them like normal but the AI ignore it completely. I even tried putting maximum weight on the connections too, with no effect.
Strange thing I noticed is when I put new hub, it automatically sticks to the terrain and I can't move it upwards to the same height as every other hubs that are already there by default put by the developers. And when I click on the existing ones, the same thing happens, they just stick to terrain and become unusable.
Question 2:
Also, must there be a dynamic connection applied to the connection because of the little doors?
Question 3:
Why does ZE bug when I click on existing connections that are dynamic? It hides the 3 options on all connections "Jump", "Jetjump" and "Oneway" unless I change the ZE tab from planning to something else then come back to it. Thanks
I'm having issues allowing AI units to go through the little tunnel on mustafar shipped map, it's the one marked in the screenshot below
Hidden/Spoiler:
Strange thing I noticed is when I put new hub, it automatically sticks to the terrain and I can't move it upwards to the same height as every other hubs that are already there by default put by the developers. And when I click on the existing ones, the same thing happens, they just stick to terrain and become unusable.
Question 2:
Also, must there be a dynamic connection applied to the connection because of the little doors?
Question 3:
Why does ZE bug when I click on existing connections that are dynamic? It hides the 3 options on all connections "Jump", "Jetjump" and "Oneway" unless I change the ZE tab from planning to something else then come back to it. Thanks
