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Mixing Combos

Posted: Fri Apr 16, 2010 1:49 pm
by Executer94
I was thinking about a jedi which hold his saber backhanded (like in the force unleashed).

Now I was thinking about some combos which could fit. (If you take the wrong I looks like the jedi hits himself). So I thought about "mixing combos". Is it possible, as example to take vaders first sword attack and after that obi-wans sword attack in a combo?


Thanks in advance :)

Re: Mixing Combos

Posted: Fri Apr 16, 2010 1:58 pm
by Darth_Spiderpig
Executer94 wrote:I was thinking about a jedi which hold his saber backhanded (like in the force unleashed).

Now I was thinking about some combos which could fit. (If you take the wrong I looks like the jedi hits himself). So I thought about "mixing combos". Is it possible, as example to take vaders first sword attack and after that obi-wans sword attack in a combo?


Thanks in advance :)
:yes:
Really funny

Re: Mixing Combos

Posted: Fri Apr 16, 2010 3:40 pm
by Fiodis
Even funnier.
Stock docs, then FAQ, then search, then post. That's the preferred order of actions. It is, unfortunately, not quite as widespread as we'd hope it to be.

Re: Mixing Combos

Posted: Sat Apr 17, 2010 8:01 am
by Executer94
That looks good and sorry for that :(

Could I do that with stock combos?

Code: Select all

ucft
{
	ANIM
	{
		"mace_sabre_jumpattack_fall_full"
		"mace_sabre_jumpattack_land_full"
		"mace_sabre_landhard_full"
		"mace_sabre_landsoft_full"
		"obiwan_sabre_stand_attack1a_end_full" <-----------------
		"obiwan_sabre_stand_attack1a_full"	<------------------	
                "mace_sabre_stand_attack1b_end_full"
		"mace_sabre_stand_attack1b_full"
		"mace_sabre_stand_attack1c_full"
		"mace_sabre_stand_dashattack_full"
		"mace_sabre_stand_idle_emote_full"
		"mace_sabre_stand_runforward_full"
		"mace_sabre_stand_walkforward_full"
	}
}


Re: Mixing Combos

Posted: Sat Apr 17, 2010 10:27 am
by Deviss
Executer94 wrote:
Hidden/Spoiler:
That looks good and sorry for that :(

Could I do that with stock combos?

[code]
ucft
{
ANIM
{
"mace_sabre_jumpattack_fall_full"
"mace_sabre_jumpattack_land_full"
"mace_sabre_landhard_full"
"mace_sabre_landsoft_full"
"obiwan_sabre_stand_attack1a_end_full" <-----------------
"obiwan_sabre_stand_attack1a_full" <------------------
"mace_sabre_stand_attack1b_end_full"
"mace_sabre_stand_attack1b_full"
"mace_sabre_stand_attack1c_full"
"mace_sabre_stand_dashattack_full"
"mace_sabre_stand_idle_emote_full"
"mace_sabre_stand_runforward_full"
"mace_sabre_stand_walkforward_full"
}
}

[/code]
for make that you need mix animsets :) is very easy and the into combos i don't know XD

Re: Mixing Combos

Posted: Sat Apr 17, 2010 8:19 pm
by myers73
obvoisly you are not reading the tuts you are pointed to or you wouldnt have asked that question