I'm making a new map, which is indoors. I wanted to use some stock pre-animated doors (dea1_prop_door_blast, and tan4_prop_door_minus_darkside to be specific), but for some reason they crash the game without any error. I'm sure it's the doors, because when I remove them the map plays finely. I do have the munged folder next to the odf/msh folder in both cases. I don't have the faintest idea on what's causing this problem, so I'd be glad if someone could sort this out for me. Thanks in advance.
EDIT: Problem solved. Looks like the mod tools does not like the munged and effects folders being anywhere else than data_XXX/Worlds/XXX
Animated door problem [Solved]
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hunpeter12
- Command Sergeant Major

- Posts: 260
- Joined: Mon Apr 18, 2011 2:53 pm
- Projects :: Underground City The Complex [WIP]
