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Re: Problem adding water in SWBF2!!
Posted: Sun Feb 14, 2010 7:30 am
by Coley
Except he wants to have kashyyk water and not naboo water....
Re: Problem adding water in SWBF2!!
Posted: Sun Feb 14, 2010 7:31 am
by sampip
sampip wrote:Just keep the water as Naboo water, don't do anything until you've posted your error log, we can't solve your problem if you keep changing the water (I know this isn't your fault though).
He can change it back afterwards.
@Marth - My bad, it's in your Mod Tools folder, just copy it into your GameData folder.
Re: Problem adding water in SWBF2!!
Posted: Sun Feb 14, 2010 7:34 am
by Marth8880
sampip wrote:sampip wrote:Just keep the water as Naboo water, don't do anything until you've posted your error log, we can't solve your problem if you keep changing the water (I know this isn't your fault though).
He can change it back afterwards.
@Marth - My bad, it's in your Mod Tools folder, just copy it into your GameData folder.
Ah k thanks, I'll get right on it.
Re: Problem adding water in SWBF2!!
Posted: Sun Feb 14, 2010 7:35 am
by Coley
I know this isn't your fault though
No, you don´t want to offend me,
never. How could I believe.
To topic:
Oh. sorry. in the modtools
Re: Problem adding water in SWBF2!!
Posted: Sun Feb 14, 2010 7:35 am
by Marth8880
Re: Problem adding water in SWBF2!!
Posted: Sun Feb 14, 2010 7:37 am
by Coley
What´s this? Do you use this file? If yes, that could be the problem...
EDIT
I don´t have another idea but sampip could have....
Re: Problem adding water in SWBF2!!
Posted: Sun Feb 14, 2010 7:38 am
by sampip
Message Severity: 3
.\Source\EntityProp.cpp(539)
Prop "end_prop_treeclump03" geometry "end_prop_treeclump03.msh" not found
There you go, it was nothing to do with your water
Search for this file in the Endor MSH folder and copy it across, you are missing it. Then see if it works

Re: Problem adding water in SWBF2!!
Posted: Sun Feb 14, 2010 7:41 am
by Marth8880
sampip wrote:Message Severity: 3
.\Source\EntityProp.cpp(539)
Prop "end_prop_treeclump03" geometry "end_prop_treeclump03.msh" not found
There you go, it was nothing to do with your water
Search for this file in the Endor MSH folder and copy it across, you are missing it. Then see if it works

It's already in there. Even after re-pasting it in there it doesn't work.
Re: Problem adding water in SWBF2!!
Posted: Sun Feb 14, 2010 7:43 am
by sampip
That is your best bet. Try deleting all of that object from your map and seeing if it still crashes.
Re: Problem adding water in SWBF2!!
Posted: Sun Feb 14, 2010 7:44 am
by Marth8880
I might have to do that in the morning as it is 3:44 in the morning here.
EDIT:
I am currently munging with the object removed. Luckily there was only one of them
Omg yes it worked!! My sky has refused to change for the entire time I've been modding though. I will post that in the morning.
Re: Problem adding water in SWBF2!!
Posted: Sun Feb 14, 2010 7:48 am
by sampip
Another idea is to open up end_prop_treeclump01 and save it as end_prop_treeclump03. Therefore all of the treeclump03's will use the same geometry as number 1 and you won't be missing any msh's (hopefully). That may be quicker.
EDIT: Oh, well you got it working, well done
Why did this get moved?