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Re: Lotashi Z: X Province *Released!*

Posted: Fri Dec 18, 2009 7:27 pm
by Jendo7
I would of liked to play this map, but unfortunately I have had very bad lag also and even turning shadows down didn't seem to make much difference.

Out of curiosity I had a look at the bfront log errors and found these below, that might be the cause of some people experiencing low fps. It would be great if you could re-release it with these errors resolved for people who are unable to play it due to these problems.
Hidden/Spoiler:
[code]Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 224

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "RedOmniLight" is full; raise count to at least 199

Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk cis_inf_pilot in C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn\LZX\Data\_lvl_pc\SIDE\cis.lvl


Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk cis_hero_darthmaaul in C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn\LZX\Data\_lvl_pc\SIDE\cis.lvl


Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk cis_hover_aaat in C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn\LZX\Data\_lvl_pc\SIDE\cis.lvl


Message Severity: 3
.\Source\LoadUtil.cpp(1019)
Unable to find level chunk in dc:SIDE\cis.lvl
[/code]
I really enjoyed Dilinquent's original and it would be a shame not to be able to experience your version.

Re: Lotashi Z: X Province *Released!*

Posted: Sat Dec 19, 2009 5:25 am
by DarthD.U.C.K.
the map wont lag because it cant find units (it tries to load them once when it reads the missions lua and thats it)
and the two memorypool messages dont make it lag either

Re: Lotashi Z: X Province *Released!*

Posted: Sat Dec 19, 2009 1:18 pm
by Jendo7
Thanks! I didn't realize that... we live and learn.

Re: Lotashi Z: X Province *Released!*

Posted: Sat Dec 19, 2009 2:18 pm
by DarthD.U.C.K.
:yes: