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Naboo Combat Speeder Port

Posted: Fri May 01, 2020 12:33 pm
by KadeEclipse
Hello i have managed to port the rebel speeder
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i was hoping to get some help porting the Naboo speeder too.
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using this texture i think it will match up nicely with my other tank
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Please any help would be amazing! i want to be able to drag and drop this into my custom side. hopefully with its file name being

Code: Select all

Kade_Hover_Naboospeeder


at the moment i cant get the vehicle to spawn so surely something is wrong but im not quite sure what? although this appears in the bf2 log if that helps

Code: Select all

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk kade_hover_naboospeeder in C:\Program Files (x86)\Steam\steamapps\common\Star Wars Battlefront II\GameData\AddOn\ATH\Data\_lvl_pc\SIDE\kade.lvl
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\VehicleSpawn.cpp(191)
Vehicle spawn missing class "kade_hover_naboospeeder"

Re: Naboo Combat Speeder Port

Posted: Wed May 20, 2020 3:44 pm
by MDPtoaster
The first error says that you're missing a chunk.msh from the speeder. It could also be a spelling error in the speeder's .odf calling for the wrong .msh chunk.
Take a look at your speeder's .odf file under the "CHUNKSECTION" and try to find where you put "kade_hover_naboospeeder" as it should be something like "kade_hover_naboospeeder_chunk#"
you could also just delete the line from the .odf and that might solve your problem.

I'm not entirely sure what the second error you have there is, but I think it is also .odf related, try looking at the "ClassLabel" option underneath [GameObjectClass] selection.

Mine says:
ClassLabel = "hover"