Vehicle scaling and Ordnance properties
Posted: Mon Apr 20, 2009 3:03 pm
This is quite simple to ask, not sure about the answers.
1.- The AT-AT (and most vehicles I think) is too small in proportion with the real thing, is there any problem if we just increase the scale? it may need some 3rd person adjustements, not to mention the weapons could be glitched; suggestions?
2.- It has come to my attention that rockets can deal some damage while not going straight to a unit, that is, they just come too close, for that matter, is there a way to make an ordnance to pierce through lined-up units like the sniper rifle in Halo?
That's all for now, thanks.
1.- The AT-AT (and most vehicles I think) is too small in proportion with the real thing, is there any problem if we just increase the scale? it may need some 3rd person adjustements, not to mention the weapons could be glitched; suggestions?
2.- It has come to my attention that rockets can deal some damage while not going straight to a unit, that is, they just come too close, for that matter, is there a way to make an ordnance to pierce through lined-up units like the sniper rifle in Halo?
That's all for now, thanks.