Hey guys,
I'm trying to get the engineers\pilots to regenerate vehicles' health, while they are driving, just like with starfighters.
I added the command: "PilotSkillRepairScale = 0.05" (found in the arc170's odf) in the speederbike, fightertank and atte odfs, but it does not seem to work.
Am I missing something?
"PilotSkillRepairScale" on land vehicles
Moderator: Moderators
- Delta-1035
- Sith Master

- Posts: 2651
- Joined: Mon Aug 04, 2008 10:32 am
- Projects :: TOR GCWII GCW1035 BF1035
- xbox live or psn: Johnny_Sciroppo
- Location: Pizza Land
-
Marth8880
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: "PilotSkillRepairScale" on land vehicles
I believe PilotSkillRepairScale is the percentage of health (represented as a floating-point value between 0 and 1) that is restored to the vehicle for each "repair tick" when a pilot is inside. With that said, to make units automatically repair vehicles when they're inside them, the unit's UnitType needs to be "pilot".
- Delta-1035
- Sith Master

- Posts: 2651
- Joined: Mon Aug 04, 2008 10:32 am
- Projects :: TOR GCWII GCW1035 BF1035
- xbox live or psn: Johnny_Sciroppo
- Location: Pizza Land
Re: "PilotSkillRepairScale" on land vehicles
The unit type is set on "pilot", but it does not work.Marth8880 wrote:I believe PilotSkillRepairScale is the percentage of health (represented as a floating-point value between 0 and 1) that is restored to the vehicle for each "repair tick" when a pilot is inside. With that said, to make units automatically repair vehicles when they're inside them, the unit's UnitType needs to be "pilot".
