I tested it.
My first review (so excited). Well here it goes.
The map.....
I liked how the map is set up. The terrain is very creative. I found a couple parts where it is a great place to snipe. I liked how you built the paths from one end, to the other, and how you made just enough curves, and dips in the hills. I saw a empirial bomber flying around, and that was pretty cool to see. I thought it was good how you set up the cps, in little villages, or bunkers. I don't like cps when they are directly in the middle of nowhere, no offense meant to anyone.
The sides.....
I found the sides to be very creative. I noticed that the Correlian side, (or the TFU side?), had character randomization, (is that what we call it?). I liked that they changed every other spawn, so that you could get a sense that these are volunteers/millitia, and not that every soldier was in uniform army. For the empire side, I liked the new models, the TFU clones (I think that is what they were called?), were very unique, even though clones in general, well let's face it, mostly look alike (again, no offence meant to clone makers. I think it is great you can make changes to the clones, I envy you). I like that Stouker weapon the rocketeer-like class had, it had a cool effect, and fit with the solider, if that makes sense.
Overall, I liked that you had two sides, that in each side, each unit seemed to fit with the others. The terrain layout was good, and the paths the AI followed seemed to be planned out carefully, especially the big tank things (AT-AT's? AT-RT's? I never could remember tank names), and how they walked up the hills.
A little improvement.....
Okay, just a few things. One thing I noticed, was some objects floated a little bit? One of the bridges was one. I walked into the water, and fell down in the trench, and noticed it floated a little off the ground. But, hey, it was one bridge, and it isn't a major thing. I couldn't get out of the water trench, and died, so I named it the Marianas Trench. Anyway, two of the Correllian units, (the rebel rifleman, and some masked assassin like unit, I think it was,) was a little, what's the word? A little oddly shaped. It might just be me, and it probably is, but they look a little stretched? Not the texture, it was the model. I don't know, just disregard it, until someone else comments on it.
Rating....
Terrain 9
Prop placement 7
Sides 8
Technology 8
Balance 8
I think for a beta this is really good. A little polishing, here and there, and I think you have a good mod/map. Good job!
----Colonel Klink