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Deployable building not being built
Posted: Fri Jun 03, 2016 11:06 am
by JimmyAngler
I'm trying to implement a deployable barrier but I can't seem to place any object down in-game.
The Dispenser
The Barrier
and the error
The model has its basic model named "body" the collision named "collision_-b-body" and an hp_active.
Re: Deployable building not being built
Posted: Sun Jun 05, 2016 11:46 am
by Oceans14
I had this show up once, unfortunately I can't remember the circumstances. I guess for now you could make sure your odfs are calling the correct dependencies - for example your first prefix is "cov"... I'd check to make sure you didn't name something "com" by mistake.
Re: Deployable building not being built
Posted: Tue Jun 07, 2016 1:16 pm
by JimmyAngler
Thanks Oceans, but it found that the problem consisted somewhere in the dispenser and barrier odf. I cleaned everything, copied over from the stock dispenser and stock destructible buildings, and the problem was fixed. However, the barrier deploys in mid-air, at the angle I am looking at in-game. Any suggestions?
Re: Deployable building not being built
Posted: Tue Jun 07, 2016 2:30 pm
by Oceans14
I'm not certain, but it sounds like the root of the model isn't placed correctly (or the model placed wrong in relation to the root). This could cause floating I believe. If you have xsi you can inspect the model and adjust it.
Re: Deployable building not being built
Posted: Tue Jun 07, 2016 4:16 pm
by JimmyAngler
The root "dummyroot" is centered at 0,0,0 and the model is aligned accordingly.