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Re: Model showcase thread Part II
Posted: Sun Aug 03, 2008 2:37 pm
by MandeRek
Pistol will be made twice, for dual pistols.. Also, caleb, that's simply astonishing
Didn't psych0 make one too? I remember he had loads of vehicle platforms..
Re: Model showcase thread Part II
Posted: Sun Aug 03, 2008 5:20 pm
by elfie
Caleb1117 wrote:Always wanted one of these, so... I made one.
Imperial Landing platform/AT-AT dock.

Whoah, sweet caleb. This kind of goes along with the landing platform theme I guess. It is nothing much, just a quick landing platform with some lights attatched to it. It will be in my new map, Take a look:
Ingame:

In the editor:

Re: Model showcase thread Part II
Posted: Sun Aug 03, 2008 9:16 pm
by Commander_Cody771
hey sweet not bad! xD I love it! And your Caleb.
Re: Model showcase thread Part II
Posted: Mon Aug 04, 2008 5:37 pm
by Caleb1117
Re: Model showcase thread Part II
Posted: Mon Aug 04, 2008 11:11 pm
by redgroupclan
You do not know how long I have waited for someone to recognize Taris on GT. Looks admirable

Re: Model showcase thread Part II
Posted: Mon Aug 04, 2008 11:41 pm
by obiboba3po
Re: Model showcase thread Part II
Posted: Tue Aug 05, 2008 2:06 am
by MandeRek
And Caleb does it again.. Voila, a high res textured building of pandemic quality..
Freaking awesome

Re: Model showcase thread Part II
Posted: Wed Aug 06, 2008 9:19 am
by Blade
Oh Em Gee! (Sorry, couldn't resist

) That Tarisian building looks sweet. Not to complaing, though, but weren't they more beigish/orangish? as in this picture?
That may just be because they were, well, on fire

, but I dunno. Anyway, still looks sweet
Re: Model showcase thread Part II
Posted: Wed Aug 06, 2008 9:23 am
by obiboba3po
Blade wrote:Oh Em Gee! (Sorry, couldn't resist

) That Tarisian building looks sweet. Not to complaing, though, but weren't they more beigish/orangish? as in this picture?
That may just be because they were, well, on fire

, but I dunno. Anyway, still looks sweet
lol or because of the lighting. anyways, great job caleb

Re: Model showcase thread Part II
Posted: Wed Aug 06, 2008 10:57 am
by (RAPTOR)BENSTWO{SGT}
Sweet landing platform and buildings everyone. Can't wait.

Re: Model showcase thread Part II
Posted: Wed Aug 06, 2008 2:23 pm
by Fingerfood
Caleb, your modeling talents are amazing. I must say that everything you make is unique and different, and always seems to have multiple purposes. I've always wanted one of those landing platforms too; one of my first maps was going to be an Endor map, and I thought that I HAD to have one, but one wasn't made, so I gave up. Great job!
Re: Model showcase thread Part II
Posted: Wed Aug 06, 2008 8:32 pm
by YouJediJunkie
Something I am working on...

Re: Model showcase thread Part II
Posted: Wed Aug 06, 2008 8:50 pm
by Blade
Very nice, I assume that it has one texture? (and that that texture is self-made, of course

)
Re: Model showcase thread Part II
Posted: Wed Aug 06, 2008 11:51 pm
by YouJediJunkie
Blade wrote:Very nice, I assume that it has one texture? (and that that texture is self-made, of course

)
Yep. :stormie:
It is comming along well, even if I have quite alot left.
Re: Model showcase thread Part II
Posted: Thu Aug 07, 2008 4:42 am
by DarthD.U.C.K.
this looks extremely cool, the umbrella texture could have been made by pandemic!
Re: Model showcase thread Part II
Posted: Thu Aug 07, 2008 4:54 am
by YouJediJunkie
DarthD.U.C.K. wrote:this looks extremely cool, the umbrella texture could have been made by pandemic!
Nah, I'd say the Raven guys (Jedi Outcast/Jedi Academy). When I make my stuff, I try to make it look like something from those games. Maybe not the most fanciest graphics ever, but hey - I am a fan of old school graphics, and working with new über super graphics just ain't my thing. Sure, it's very cool to play these next-generation games with mind-blowing visuals, but I would never - NEVER - try to imitate those. :atatpilot:
Re: Model showcase thread Part II
Posted: Thu Aug 07, 2008 9:36 am
by Teancum
YouJediJunkie wrote:I am a fan of old school graphics, and working with new über super graphics just ain't my thing. Sure, it's very cool to play these next-generation games with mind-blowing visuals, but I would never - NEVER - try to imitate those.
QFT -- when it comes to modding, it's old school FTW.
Re: Model showcase thread Part II
Posted: Sat Aug 09, 2008 2:31 pm
by Guest
and old games have mostly better gameplay and story (judging the last three years of PC games, IMO the really good games are hl2, cod4 and mass effect)
sry for being offtopic
Re: Model showcase thread Part II
Posted: Sat Aug 09, 2008 3:28 pm
by DarthD.U.C.K.
long time ago that i posted a model
well heres my brand new
glopgrenade model:
Time to model: 3-6 minutes
Time to UV and texture: 15-25 minutes
Re: Model showcase thread Part II
Posted: Mon Aug 11, 2008 3:05 pm
by PsYcH0_]-[aMsT3r
Here's a magical video of my DMI model but I'll probably use it for other maps so I'm placing it here.

#
Sorry I haven't got pics and you gota click the links, but you can't see the whole thing properly without the video.
