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Jandoon : 607th Purge (Beta v0.75)

Posted: Thu Jun 28, 2007 5:23 pm
by Xavious
Here it is: http://files.filefront.com/Jandoon607th ... einfo.html

(Storyline available here.)

-Ammo and Medical droids have been replaced with Ammo and Medical crates. (The white ones are medical, black ones are ammo)

-AT-TE and AT-RT have been given blue lasers.

-Tread Tank shock cannons replaced with laser cannons.

-Commander Vaks' chaingun now fires blue bolts.

-CIS has three Sith Cult classes to choose from; Gunman, Force Adept, and Sith Knight.

Screenshots:

Image

Image

Image

Report all bugs and suggestions either here or in the Work in Progress thread.

RE: Jandoon : 607th Purge (Beta v0.75)

Posted: Thu Jun 28, 2007 5:40 pm
by brokenshard_of_glass
Looks high quality. I will D/L now.

RE: Jandoon : 607th Purge (Beta v0.75)

Posted: Thu Jun 28, 2007 8:49 pm
by RevanSithLord
Dude! Darth, I absolutely love this series man! :D

RE: Jandoon : 607th Purge (Beta v0.75)

Posted: Fri Jun 29, 2007 12:03 am
by DarthMan
Yeah, but you can't love it more than me RevanSithLord!

RE: Jandoon : 607th Purge (Beta v0.75)

Posted: Fri Jun 29, 2007 8:39 am
by Bantha55
pretty screenies! D/L!!!!!!!!!!!!

RE: Jandoon : 607th Purge (Beta v0.75)

Posted: Sat Jun 30, 2007 11:02 am
by Xavious
Some more input and suggestions on the map would be nice.

RE: Jandoon : 607th Purge (Beta v0.75)

Posted: Sat Jun 30, 2007 11:06 am
by brokenshard_of_glass
It seems a little empty in spots. It also takes a while (for me at least) to get across the map to the fighting.

RE: Jandoon : 607th Purge (Beta v0.75)

Posted: Sat Jun 30, 2007 11:22 am
by Taivyx
I posted my review in the WIP topic, like you told us to.

RE: Jandoon : 607th Purge (Beta v0.75)

Posted: Mon Jul 02, 2007 3:44 pm
by Guest
Darth_Maul
Very nice map. And background...where you took this background :P ?

Posted: Tue Jul 03, 2007 8:51 am
by lieutenantcoda
maybe you should paint the legion markings on the ATTE

Posted: Tue Jul 03, 2007 9:03 am
by Taivyx
I believe that background is in the Kashyyyk assets.

Posted: Thu Jul 05, 2007 9:44 am
by lieutenantcoda
maybe the neuro toxin could be replaced with force plague.

and maybe you could give the dark jedi gunman force push