Zero Editor Crashes by loading my exported mesh
Posted: Sat Jan 06, 2018 11:57 am
I've tried everything, but the Zero Editor keeps crashing when I try to load my exported mesh.
What could cause a problem like this?
My Model has a root.
My textures are just fine.
Maybe the UV of the mesh itself or too many textures causes this kind of problem?
By the way, does anybody know how many textures at one mesh the Zero Engine can handle?
In addition, I'm currently exporting my models with the ZE Tools in Softimage 7.5.
Thanks in advance.
What could cause a problem like this?
My Model has a root.
My textures are just fine.
Maybe the UV of the mesh itself or too many textures causes this kind of problem?
By the way, does anybody know how many textures at one mesh the Zero Engine can handle?
In addition, I'm currently exporting my models with the ZE Tools in Softimage 7.5.
Thanks in advance.
