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Re: SWBF Series Model Showcase Thread v4.0

Posted: Tue Jul 27, 2010 9:37 am
by Lephenix
Ok , but i will stay on that texture ^^ .

Re: SWBF Series Model Showcase Thread v4.0

Posted: Wed Jul 28, 2010 2:14 pm
by Labj
Neyo´s helmet:
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I dont know why the left side looks darker.

Credits: Icemember for the crest.

Re: SWBF Series Model Showcase Thread v4.0

Posted: Wed Jul 28, 2010 5:53 pm
by RC-1192
Very nice job on that helmet :thumbs: :thumbs:

Re: SWBF Series Model Showcase Thread v4.0

Posted: Wed Jul 28, 2010 10:05 pm
by CodaRez
Labj wrote:Neyo´s helmet:
I dont know why the left side looks darker.

Credits: Icemember for the crest.
U probably forgot to weld the dividing line between the 2 sides of the helmet

And, uh, mind pointing out the differences? :oops:

Re: SWBF Series Model Showcase Thread v4.0

Posted: Wed Jul 28, 2010 11:36 pm
by Labj
Fixed the helmet:
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And the difference:
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Re: SWBF Series Model Showcase Thread v4.0

Posted: Thu Jul 29, 2010 5:23 am
by DarthD.U.C.K.
what do all these wird edges on the mouth mean?

Re: SWBF Series Model Showcase Thread v4.0

Posted: Thu Jul 29, 2010 5:42 am
by Battleffront_Conquer
I have the same question, to me it looks like a waste of triangles

Re: SWBF Series Model Showcase Thread v4.0

Posted: Thu Jul 29, 2010 12:51 pm
by Eggman
KotOR heavy pistol:
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Texture is from the stock Imperial pistol.

Re: SWBF Series Model Showcase Thread v4.0

Posted: Fri Jul 30, 2010 6:54 pm
by Sky_216
CIS rocket launcher rack for a base/armoury. Texture scratchmade except for the rocket launchers, obviously.
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Re: SWBF Series Model Showcase Thread v4.0

Posted: Sat Jul 31, 2010 1:02 pm
by Fiodis
So judging from the wireframe, one rocket box is full and the other two are empty? :wink:

Jk, it looks good. :P

Re: SWBF Series Model Showcase Thread v4.0

Posted: Sat Jul 31, 2010 1:14 pm
by Sky_216
Fiodis wrote:So judging from the wireframe, one rocket box is full and the other two are empty? :wink:
Yep, full of half rockets (saves on polys, not so useful when they're fired).

Re: SWBF Series Model Showcase Thread v4.0

Posted: Sun Aug 01, 2010 7:43 am
by fiddler_on_the_roof
wow, rocket launcher rack!! it looks really good

nice neyo helmet too :thumbs:

Re: SWBF Series Model Showcase Thread v4.0

Posted: Sun Aug 01, 2010 10:34 pm
by FragMe!
The latest in my series of I don't know why I am making these because I have no map intended for them models. I present the Imperial Assault Gunboat. Difference with this one is I am going to try and do the texture without totally relying upon the ambient occlusion map. I know there is not much there so far but I think the window turned out okay.

Oh and yes the wings fold for landing, both the lower and upper ones.

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Bigger view (updated)
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Re: SWBF Series Model Showcase Thread v4.0

Posted: Sun Aug 01, 2010 11:21 pm
by Caleb1117
FragMe! wrote:The latest in my series of I don't know why I am making these because I have no map intended for them models. I present the Imperial Assault Gunboat. Difference with this one is I am going to try and do the texture without totally relying upon the ambient occlusion map. I know there is not much there so far but I think the window turned out okay.

Oh and yes the wings fold for landing, both the lower and upper ones.
*Snip*

Bigger view (updated)
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Oh ho ho, I loved those things!
Nice job, and good luck on the texture, it looks pretty good so far.

Re: SWBF Series Model Showcase Thread v4.0

Posted: Mon Aug 02, 2010 5:52 pm
by fiddler_on_the_roof
Caleb1117 wrote:
FragMe! wrote:The latest in my series of I don't know why I am making these because I have no map intended for them models. I present the Imperial Assault Gunboat. Difference with this one is I am going to try and do the texture without totally relying upon the ambient occlusion map. I know there is not much there so far but I think the window turned out okay.

Oh and yes the wings fold for landing, both the lower and upper ones.
*Snip*

Bigger view (updated)
Hidden/Spoiler:
Image
Oh ho ho, I loved those things!
Nice job, and good luck on the texture, it looks pretty good so far.
nice shuttle FragMe!! I like the wing design. :thumbs: :thumbs:

Re: SWBF Series Model Showcase Thread v4.0

Posted: Mon Aug 02, 2010 10:54 pm
by sim-al2
Nice pistol Eggman. It looks a little flat on the side near the back though. Could you add a little more detail to it?

Wow sky that's a cool little prop.

Shuttle looks great Fragme!

Re: SWBF Series Model Showcase Thread v4.0

Posted: Tue Aug 03, 2010 12:16 am
by Eggman
sim-al2 wrote:Nice pistol Eggman. It looks a little flat on the side near the back though. Could you add a little more detail to it?
I was thinking about it. When I did the UVs for that section I was surprised to find that just applying the entire texture from the Imperial scout pistol actually looked really good and added a lot of detail. Putting some of those details into the actual shape of the model wouldn't hurt, though.

Re: SWBF Series Model Showcase Thread v4.0

Posted: Tue Aug 03, 2010 12:25 am
by sim-al2
I thought it sorta looked exactly like one of those textures... :P

Re: SWBF Series Model Showcase Thread v4.0

Posted: Thu Aug 05, 2010 8:39 am
by ForceMaster
FragMe! wrote: Bigger view (updated)
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Nice model my friend. :thumbs:

Re: SWBF Series Model Showcase Thread v4.0

Posted: Thu Aug 05, 2010 11:57 pm
by Wonderboy
Okay, I've learned a lot about Blender and wanted to make a good model. I thought that a pallet would be a good model, and if mine turned out alright I could release it. So, here is my first Blender model that I have posted in this topic.
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Wire
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Questions or comments? Please tell me if there's something to be improved on. My next step is UVing it and then texturing it.